On Wed, 21 Nov 2007 13:25:23 +0100 "Jan de Groot" <jan@jgc.homeip.net> wrote:
-----Oorspronkelijk bericht----- Van: arch-dev-public-bounces@archlinux.org [mailto:arch-dev-public- bounces@archlinux.org] Namens Thomas Bächler Verzonden: woensdag 21 november 2007 11:39 Aan: Public mailing list for ArchLinux development Onderwerp: [arch-dev-public] [Warning] Don't build openGL apps against fglrx-utils' libGL.so
tpowa and I found this when we were trying to fix a wine bug: When libgl or nvidia-utils are installed, applications are linked against "libGL.so.1":
$ readelf -d /usr/lib/libGL.so|grep SONAME 0x000000000000000e (SONAME) Library soname: [libGL.so.1]
However, if you try this command with fglrx-utils, it will return 'libGL.so.1.2' as SONAME. The binaries this produces are compatible with libgl and fglrx-utils, but not with nvidia-utils, as the file 'libGL.so.1.2' does not exist there (while libGL.so.1 does).
Thus, to ensure compatibility with nvidia users, only build OpenGL applications in environments where libgl or nvidia-utils is installed.
Can't we do the magic binary sed trick to get it replaced with libGL.so.1\0\0 in fglrx-utils libGL.so?
Or just add the libGL.so.1.2 symlink in the nvidia package? -- Travis