21 Nov
2007
21 Nov
'07
12:48 p.m.
Jan de Groot schrieb:
Thus, to ensure compatibility with nvidia users, only build OpenGL applications in environments where libgl or nvidia-utils is installed.
Can't we do the magic binary sed trick to get it replaced with libGL.so.1\0\0 in fglrx-utils libGL.so?
I guess we could, but are we allowed to? Anyway, in a clean build chroot with libgl installed, this is not a problem.