Transition to the new WoW64 wine and wine-staging
We are transitioning the wine and wine-staging package to a pure wow64(1] build. This change removes the dependency on the multilib repository. The main reason for this is to align with upstream Wine development, which simplifies packaging and the dependency chain. Potential Issues: - OpenGL Performance: A known limitation of the new WoW64 mode is reduced performance for 32-bit applications that use OpenGL directly. - Breaking Changes: Existing 32-bit prefixes needs to be recreated If you are facing issues with 32 bit prefixes, please recreate these and reinstall the application. [1]: https://gitlab.winehq.org/wine/wine/-/releases/wine-9.0#wow64
Le 14 juin 2025 18:13:50 GMT+02:00, Peter Jung <ptr1337@archlinux.org> a écrit :
We are transitioning the wine and wine-staging package to a pure wow64(1] build. This change removes the dependency on the multilib repository.
The main reason for this is to align with upstream Wine development, which simplifies packaging and the dependency chain.
Potential Issues: - OpenGL Performance: A known limitation of the new WoW64 mode is reduced performance for 32-bit applications that use OpenGL directly. - Breaking Changes: Existing 32-bit prefixes needs to be recreated
If you are facing issues with 32 bit prefixes, please recreate these and reinstall the application.
[1]: https://gitlab.winehq.org/wine/wine/-/releases/wine-9.0#wow64
This is a news draft, in case it's not obvious. LGTM Regards, Robin Candau / Antiz
participants (2)
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Peter Jung
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Robin Candau