On Thu, Jun 14, 2012 at 11:06:09AM +0200, Dennis Herbrich wrote:
On Thu, Jun 14, 2012 at 10:50:24AM +0200, Thomas Bächler wrote:
Am 13.06.2012 21:57, schrieb Chris Sakalis:
Hello, not a very important application, and there may be some workarounds, but with openjdk7 Minecraft [1] fails to load the correct bundled libraries on 64bit. From the exception, it appears that it actually tries to load the 32bit libs, but it fails. Again, this is only for the bundled lwjgl libraries. Just a small point for keeping openjdk6, for the moment.
Yes, let's keep openjdk6 for minecraft :)
Not necessary. Runs like a charm with 7, you just need to add an explicit library path. See the AUR comments for the package. :)
Forget AUR comments, I was thinking of this post: https://bbs.archlinux.org/viewtopic.php?pid=987980#p987980 Quote: Make a script with the following in it and use that script to launch the game. export LD_LIBRARY_PATH="/opt/java/jre/lib/amd64" java -Xmx1024M -Xms512M -cp minecraft.jar net.minecraft.LauncherFrame I occasionally do have focus problems with the login text entry fields, but that's a different issue with LWJGL, if I remember correctly. As a workaround, click into the fields FAST and you'll get focus to enter your credentials. ;) This should be fixable by replacing the bundled LWJGL with a more current version. The web knows how. Best regards, Dennis -- "Den Rechtsstaat macht aus, dass Unschuldige wieder frei kommen." Dr. Wolfgang Schäuble, Bundesinnenminister (14.10.08, TAZ-Interview) 0D21BE6C - F3DC D064 BB88 5162 56BE 730F 5471 3881 0D21 BE6C