No issues from my end with re-licensing these changes under the MIT license. On Mon, Jan 15, 2018 at 1:46 PM, Luke Shumaker <lukeshu@lukeshu.com> wrote:
Hi Dan,
I'm sorry to bother you.
In archweb commit bec4e79 (2013-02-09), you added `sitestatic/konami.min.js`. It is apparently https://github.com/snaptortoise/konami-js commit ec0f686 run through UglifyJS 2.2, but with a few modifications (below) made first.
Would it be correct to assume that you are the author of those modifications? If so, would you consent to re-licensing the modifications to be under the MIT license; reflecting the upstream license change in konami-js??
---
diff a/konami.js b/konami.js --- a/konami.js +++ b/konami.js @@ -56,7 +56,7 @@ load: function(link){
this.orig_keys = this.keys;
konami.addEvent(document,"touchmove",function(e){ - if(e.touches.length == 1 && konami.iphone.capture==true){ + if(e.touches.length == 1 && konami.iphone.capture===true){ var touch = e.touches[0]; konami.iphone.stop_x = touch.pageX; konami.iphone.stop_y = touch.pageY; @@ -66,7 +66,7 @@ } }); konami.addEvent(document," touchend",function(evt){ - if (konami.iphone.tap==true) konami.iphone.check_direction(link); + if (konami.iphone.tap===true) konami.iphone.check_direction(link); },false); konami.addEvent(document,"touchstart", function(evt){ konami.iphone.start_x = evt.changedTouches[0].pageX @@ -76,12 +76,12 @@ }); }, check_direction: function(link){ - x_magnitude = Math.abs(this.start_x-this. stop_x) - y_magnitude = Math.abs(this.start_y-this. stop_y) - x = ((this.start_x-this.stop_x) < 0) ? "RIGHT" : "LEFT"; - y = ((this.start_y-this.stop_y) < 0) ? "DOWN" : "UP"; - result = (x_magnitude > y_magnitude) ? x : y; - result = (this.tap==true) ? "TAP" : result; + var x_magnitude = Math.abs(this.start_x-this.stop_x) + var y_magnitude = Math.abs(this.start_y-this.stop_y) + var x = ((this.start_x-this.stop_x) < 0) ? "RIGHT" : "LEFT"; + var y = ((this.start_y-this.stop_y) < 0) ? "DOWN" : "UP"; + var result = (x_magnitude > y_magnitude) ? x : y; + result = (this.tap===true) ? "TAP" : result;
if (result==this.keys[0]) this.keys = this.keys.slice(1,this.keys.length) if (this.keys.length==0) { -- Happy hacking, ~ Luke Shumaker