On 10. 01. 13 11:43, Felix Yan wrote:
This way, all the contents created by the game will belong to the "subvein" group and will be group writable, so that anyone can use the game.
Is this a valid way of doing it? Are there any security concerns I need to take into account? In a multi-user environment this would fail, so the game save _should_ be kept under $HOME. Don't know if there's a good way to do it, though, maybe someone else could help with this.
When you say this would fail in a multi-user environment, do you refer to some technical issue or it's just because (and I agree with you), things shouldn't be this way?
The game has also a "server" part. I still didn't started to handle this in the package, but was thinking to do the following:
- Create a user names subvein that belongs only to the subvein group. - Create a systemd .service file that runs the server program as the subvein user.
Does this seems OK as approach? I think this part is OK and nice :)
Great, thanks :-) -- Nuno Araujo <nuno.araujo@russo79.com>