On 17/08/10 09:23, Ionuț Bîru wrote:
On 08/17/2010 05:14 AM, Evangelos Foutras wrote:
Hi guys,
I've been using mplayer-vaapi [1] with my Radeon HD 4200 IGP for a couple of months now and I think it's a very useful package. Recently, its maintainer in the AUR dropped it because he switched to libvdpau. So, I've been thinking of adopting it and moving it to [community].
I haven't done anything yet, as I'm a bit unsure of whether I should go forward with the move. On one hand, a binary package for mplayer-vaapi is included in the unofficial, but well maintained, catalyst repo [2], but on the other hand it still is a useful package and it only has an additional dependency on libva (available in [extra]) compared to the straight mplayer package; it'd be nice to have it in [community].
Thomas would be very happy to have this in our repos. :) I don't have any particular issues with it but this open a road in which we allowed patched applications in our repos.
I see your point, but it's an important feature for the people that want it (me included) and the package footprint is around 8-9 MiB, so I believe it's worth having in our repos! :> Hopefully, in the future these patches will be included in the main mplayer source code and this package will be made redundant. For the moment, I have gone ahead and uploaded mplayer-vaapi to [community], based on your mplayer PKGBUILD. :)
This patch wasn't accepted upstream by mplayer devs yet.
On an semi-related note, I was also thinking of moving xvba-video to [community] as well, but it depends on the catalyst package which has a very complicated PKGBUILD (i.e. manual installation of every file). Therefore, I don't have any plans to mess with that for now. :P
Did catalyst resolved the issues that we had with it some time ago? If yes catalyst should be repacked properly if you want it in repos, like nvidia is.
I'm not exactly sure what the situation with the Catalyst driver is. I'm using a package for it from the [catalyst] repo, and it's working pretty well. However, the PKGBUILD in the AUR looks pretty scary. :P I might have a look at it at some point, as I wouldn't mind maintaining it if I was able to figure it out.