[arch-commits] CVS update of extra/network/sclient (PKGBUILD gcc34.patch)

Eric Belanger eric at archlinux.org
Wed Dec 12 06:37:51 UTC 2007


    Date: Wednesday, December 12, 2007 @ 01:37:51
  Author: eric
    Path: /home/cvs-extra/extra/network/sclient

 Removed: PKGBUILD (1.6) gcc34.patch (1.1)

extra repo cleanup


-------------+
 PKGBUILD    |   20 ---
 gcc34.patch |  340 ----------------------------------------------------------
 2 files changed, 360 deletions(-)


Index: extra/network/sclient/PKGBUILD
diff -u extra/network/sclient/PKGBUILD:1.6 extra/network/sclient/PKGBUILD:removed
--- extra/network/sclient/PKGBUILD:1.6	Sat May 27 12:44:53 2006
+++ extra/network/sclient/PKGBUILD	Wed Dec 12 01:37:51 2007
@@ -1,20 +0,0 @@
-# $Id: PKGBUILD,v 1.6 2006/05/27 16:44:53 andyrtr Exp $
-# Maintainer: dorphell <dorphell at archlinux.org>
-# Contributor: deepfreeze (sgrealis1 at comcast.net)
-pkgname=sclient
-pkgver=0.7.2
-pkgrel=3
-pkgdesc="A small GTK-based MUD client for X"
-arch=(i686 x86_64)
-depends=('gtk')
-source=(http://home.swipnet.se/heathen/linux/$pkgname-$pkgver.tar.gz gcc34.patch)
-url="http://sclient.linux.se/"
-md5sums=('e399bad04fb5837c5be1d9874fbfac32' '24a8faaed254c71a7185e40fa66687b3')
-
-build() {
-  cd $startdir/src/$pkgname-$pkgver
-  patch -Np1 -i ../gcc34.patch
-  ./configure --prefix=/usr
-  make || return 1
-  make prefix=$startdir/pkg/usr install
-}
Index: extra/network/sclient/gcc34.patch
diff -u extra/network/sclient/gcc34.patch:1.1 extra/network/sclient/gcc34.patch:removed
--- extra/network/sclient/gcc34.patch:1.1	Tue Jan  4 17:42:17 2005
+++ extra/network/sclient/gcc34.patch	Wed Dec 12 01:37:51 2007
@@ -1,340 +0,0 @@
---- sclient-0.7.2/src/triggers.h	1999-12-27 00:35:43.000000000 -0500
-+++ sclient-0.7.2/src/triggers.h	2005-01-04 17:36:19.000000000 -0500
-@@ -51,8 +51,7 @@
- };
- 
- struct trig_d trigger_desc[] = {
--    {"The Trigger", "This is the text that will cause the trigger to be activated.\n
--      NOTE: The trigger string is CaSe SeNsItIvE!"}
-+    {"The Trigger", "This is the text that will cause the trigger to be activated.\nNOTE: The trigger string is CaSe SeNsItIvE!"}
- };
- 
- /* Function Prototypes */
---- sclient-0.7.2/src/manual.h	1999-08-06 07:13:58.000000000 -0400
-+++ sclient-0.7.2/src/manual.h	2005-01-04 17:31:33.000000000 -0500
-@@ -26,163 +26,163 @@
- 
- /* Contents txt */
- #define CONTENTS_MESSAGE "\
--
-- What is SClient and how do I use it?
--
-- Sclient is a small anf fast MUD client. Now you might wonder what is MUD?
-- Mud is Multi User Dungeon wich is a nifty game where you can not just play,
-- but you can play with or even sometimes against other people depending on wich
-- kind of mud you connect to. You have the ability to communicate and be social
-- with all the players in the game!
--
-- Well, back to SClient and how it works.
-- Sclient is merrely a fancy looking telnet application with some very mud uniqe
-- functions built into it.
--
-- Features:
--
-- * Connection Wizard (see Connection wizard page for more info)
-- * Separate input and output windows, avoiding the most annoying thing of using
--   a regular telnet application where the incomming text is interspersed with what
--   you type.
-- * Easy to use, remebers mud host names, ports and optionally character name
--   and password.
-- * Scroll back buffer, no need for page pausing on the mudserver side.
-- * Ansi color support, so you can view all those nice colors...
-- * Macros (see Macro page for more info)
-- * Aliases (see Aliases page for more info)
-- * Triggers (see Triggers page for more info)
-- * User selectable fonts (see fonts page for more info)
-- * Input history, use arrow up or down to view/use commands allready sent to
--   the mud. So you can repeat them quickly.
-- * KeepText is used to make the text you type in the input window to stay after you
--   have sent it...
-- * EchoText is used to echo the text you send to the mud...
-- * WordWrap is used to wordwrap the text in the main window...
-- * Pause the text displayed by pulling up the scrollbar, can be usefull when you
--   want to read something without the text moving all the time.
-- * Logger (see Logger page for more info)
-- * Logviewer, small less like editor (see Logviewer page for more info)
-- * Colors (see Colors page for more info)
--
-- Further questions and comments can be sent to:
--
-- SClient Team (sclient at swipnet.se)
-+\
-+ What is SClient and how do I use it?\
-+\
-+ Sclient is a small anf fast MUD client. Now you might wonder what is MUD?\
-+ Mud is Multi User Dungeon wich is a nifty game where you can not just play,\
-+ but you can play with or even sometimes against other people depending on wich\
-+ kind of mud you connect to. You have the ability to communicate and be social\
-+ with all the players in the game!\
-+\
-+ Well, back to SClient and how it works.\
-+ Sclient is merrely a fancy looking telnet application with some very mud uniqe\
-+ functions built into it.\
-+\
-+ Features:\
-+\
-+ * Connection Wizard (see Connection wizard page for more info)\
-+ * Separate input and output windows, avoiding the most annoying thing of using\
-+   a regular telnet application where the incomming text is interspersed with what\
-+   you type.\
-+ * Easy to use, remebers mud host names, ports and optionally character name\
-+   and password.\
-+ * Scroll back buffer, no need for page pausing on the mudserver side.\
-+ * Ansi color support, so you can view all those nice colors...\
-+ * Macros (see Macro page for more info)\
-+ * Aliases (see Aliases page for more info)\
-+ * Triggers (see Triggers page for more info)\
-+ * User selectable fonts (see fonts page for more info)\
-+ * Input history, use arrow up or down to view/use commands allready sent to\
-+   the mud. So you can repeat them quickly.\
-+ * KeepText is used to make the text you type in the input window to stay after you\
-+   have sent it...\
-+ * EchoText is used to echo the text you send to the mud...\
-+ * WordWrap is used to wordwrap the text in the main window...\
-+ * Pause the text displayed by pulling up the scrollbar, can be usefull when you\
-+   want to read something without the text moving all the time.\
-+ * Logger (see Logger page for more info)\
-+ * Logviewer, small less like editor (see Logviewer page for more info)\
-+ * Colors (see Colors page for more info)\
-+\
-+ Further questions and comments can be sent to:\
-+\
-+ SClient Team (sclient at swipnet.se)\
- \n"
- 
- /* Wizard txt */
- #define WIZARD_MESSAGE "\
--
-- The Connection Wizard is used to save all you connections, so you don't have to
-- type in the host and port every time you want to connect to a mud server. It also
-- have a AutoLogin function that will save your character name and password and
-- send them to the mud as you connect so you will enter the mudserver automaticlly.
--
-- Example:
--
-- Say that you would like to connect to : some.mudserver.com on port 1234!
--
-- Then you should in the connection name entry type in the name YOU would like to
-- call this connection.
-- In the Host entry you should enter the adress to he server, in this case it will
-- be: some.mudserver.com
-- in the Port entry you'll type: 1234
-- Now if you would like SClient to automaticlly login with your character, check the
-- Auto Login toggle button and then type your character name in the player name entry
-- and your password in the password entry. When your done with this you must click
-- the Add button to add it to the Connections list on the left side.
-- all you should have to do now is to push the connect button. (happy mudding)
--
-- Remember to SAVE!
-+\
-+ The Connection Wizard is used to save all you connections, so you don't have to\
-+ type in the host and port every time you want to connect to a mud server. It also\
-+ have a AutoLogin function that will save your character name and password and\
-+ send them to the mud as you connect so you will enter the mudserver automaticlly.\
-+\
-+ Example:\
-+\
-+ Say that you would like to connect to : some.mudserver.com on port 1234!\
-+\
-+ Then you should in the connection name entry type in the name YOU would like to\
-+ call this connection.\
-+ In the Host entry you should enter the adress to he server, in this case it will\
-+ be: some.mudserver.com\
-+ in the Port entry you'll type: 1234\
-+ Now if you would like SClient to automaticlly login with your character, check the\
-+ Auto Login toggle button and then type your character name in the player name entry\
-+ and your password in the password entry. When your done with this you must click\
-+ the Add button to add it to the Connections list on the left side.\
-+ all you should have to do now is to push the connect button. (happy mudding)\
-+\
-+ Remember to SAVE!\
- \n"
- 
- /* Macro txt */
- #define MACROS_MESSAGE "\
--
-- A macro is a string of user-specified text that will be sent to the mud when you hit
-- a function key (F1-F10). To edit them, use the Tools/Macros menu. Their usage is
-- fairly straight forward. Just enter the command/text in the entry box next to respective
-- button label, click save and it is ready to be used.
-+\
-+ A macro is a string of user-specified text that will be sent to the mud when you hit\
-+ a function key (F1-F10). To edit them, use the Tools/Macros menu. Their usage is\
-+ fairly straight forward. Just enter the command/text in the entry box next to respective\
-+ button label, click save and it is ready to be used.\
- \n"
- 
- /* Alias txt */
- #define ALIAS_MESSAGE "\
--
-- Aliases give you the power to create your own commands, or just shortcuts to
-- lengthy commands. You enter your alias text to name the command shortcut you are
-- making, this is the text you will type to activate the alias. In the Replacement
-- field, you enter the resultant text that will be sent to the mud.
-- To edit the aliases use the Tools/Aliases menu.
--
-- Example:
--
-- If you often had to type in the following : cast earthquake
--
-- You might set your alias text to : earth
-- and your Replacement to : cast earthquake
--
-- then every time you typed : earth
-- the client would send to the mud: cast earthquake
--
-- Be careful that you don't set aliases for commonly typed words... for instance,
-- you wouldn't want to set an alias text to sleep’, because every time you tried to
-- sleep, your alias would get executed instead.
-+\
-+ Aliases give you the power to create your own commands, or just shortcuts to\
-+ lengthy commands. You enter your alias text to name the command shortcut you are\
-+ making, this is the text you will type to activate the alias. In the Replacement\
-+ field, you enter the resultant text that will be sent to the mud.\
-+ To edit the aliases use the Tools/Aliases menu.\
-+\
-+ Example:\
-+\
-+ If you often had to type in the following : cast earthquake\
-+\
-+ You might set your alias text to : earth\
-+ and your Replacement to : cast earthquake\
-+\
-+ then every time you typed : earth\
-+ the client would send to the mud: cast earthquake\
-+\
-+ Be careful that you don't set aliases for commonly typed words... for instance,\
-+ you wouldn't want to set an alias text to sleep’, because every time you tried to\
-+ sleep, your alias would get executed instead.\
- \n"
- 
- /* Triggers txt */
- #define TRIGGERS_MESSAGE "\
--
-- A trigger is an action by the SClient  that is triggered by text that is received from the
-- mud server. You have to enter in the trigger entry box the text that you want the client
-- to look for to initiate the event.  When the SClient receives this text, it will send the text
-- that you have entered in the output entry box's to the mud server. 
--
-- A trigger can only span one line of input text, but can have multiple output lines of text.
--
-- Make sure that the mud server you are playing on allows you to use triggers, some mud
-- admins doesn't aprove of trigger usage on their servers. 
-+\
-+ A trigger is an action by the SClient  that is triggered by text that is received from the\
-+ mud server. You have to enter in the trigger entry box the text that you want the client\
-+ to look for to initiate the event.  When the SClient receives this text, it will send the text\
-+ that you have entered in the output entry box's to the mud server. \
-+\
-+ A trigger can only span one line of input text, but can have multiple output lines of text.\
-+\
-+ Make sure that the mud server you are playing on allows you to use triggers, some mud\
-+ admins doesn't aprove of trigger usage on their servers. \
- \n"
- 
- /* Logger txt */
- #define LOGGER_MESSAGE "\
--
-- The logger allows you to print the text to a file or append to an allready existing
-- log file so you can go back and check it afterwards. This is very usefull for logging
-- stuff you have to remember later, for example a certain zone/quest that has to much
-- stuff in it to keep it in the head, and you really want to be able to do it again
-- sometime. Or maybe you just would like to log a certain event... :)
--
-- To turn on/off logging use the menu Tools/Logger.
-+\
-+ The logger allows you to print the text to a file or append to an allready existing\
-+ log file so you can go back and check it afterwards. This is very usefull for logging\
-+ stuff you have to remember later, for example a certain zone/quest that has to much\
-+ stuff in it to keep it in the head, and you really want to be able to do it again\
-+ sometime. Or maybe you just would like to log a certain event... :)\
-+\
-+ To turn on/off logging use the menu Tools/Logger.\
- \n"
- 
- /* Logviewer txt */
- #define LOGVIEWER_MESSAGE "\
--
-- The logviewer is a simple text viewer with a search function. There are no saving
-- ability it's just for viewing not editing. This viewer is included only to make it
-- easy to look at you log files made by the SClient, but it can be used to view any
-- text file.
--
-- To start the Logviewer use the menu Tools/Logviewer.
-+\
-+ The logviewer is a simple text viewer with a search function. There are no saving\
-+ ability it's just for viewing not editing. This viewer is included only to make it\
-+ easy to look at you log files made by the SClient, but it can be used to view any\
-+ text file.\
-+\
-+ To start the Logviewer use the menu Tools/Logviewer.\
- \n"
- 
- /* Font txt */
- #define FONT_MESSAGE "\
--
-- With the Options/Fonts menu you can change the font settings
-- Standard font is: Courier (adobe)
-- fonts will be saved when clicking the ok button after selecting font.
-+\
-+ With the Options/Fonts menu you can change the font settings\
-+ Standard font is: Courier (adobe)\
-+ fonts will be saved when clicking the ok button after selecting font.\
- \n"
- 
- /* Color txt */
- #define COLOR_MESSAGE "\
--
-- With the Options/Colors menu you can change the color settings for the main window.
-- The first 16 buttons are the default 16 colors that most muds uses.
--
-- The last two buttons, are only used by the client to set the colors on the background
-- color and the default color on text thats not colored from the mudserver.
--
-+\
-+ With the Options/Colors menu you can change the color settings for the main window.\
-+ The first 16 buttons are the default 16 colors that most muds uses.\
-+\
-+ The last two buttons, are only used by the client to set the colors on the background\
-+ color and the default color on text thats not colored from the mudserver.\
-+\
- \n"
- 
- #endif /* _MANUAL_H_ */
---- sclient-0.7.2/src/help.h	1999-08-06 07:13:58.000000000 -0400
-+++ sclient-0.7.2/src/help.h	2005-01-04 17:31:50.000000000 -0500
-@@ -28,20 +28,20 @@
- 
- /* About txt */
- #define ABOUT_MESSAGE "\
--
-- Authors:
--
--	 Pär-Erik Segolsson
--	 <the.heathen at swipnet.se>
--
--	 Fredrik Andersson
--	 <doc.day at swipnet.se)>
--
-- Web:
-- 	 http://home.swipnet.se/heathen/linux/sclient.htm
--
-- E-mail:
-- 	 sclient at swipnet.se
-+\
-+ Authors:\
-+\
-+	 Pär-Erik Segolsson\
-+	 <the.heathen at swipnet.se>\
-+\
-+	 Fredrik Andersson\
-+	 <doc.day at swipnet.se>\
-+\
-+ Web:\
-+ 	 http://home.swipnet.se/heathen/linux/sclient.htm\
-+\
-+ E-mail:\
-+ 	 sclient at swipnet.se\
- \n"
- 
- #endif /* _HELP_H_ */




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