[arch-commits] Commit in nppangband/trunk (Makefile.std)

James Rayner james at archlinux.org
Sun Jul 19 00:46:18 UTC 2009


    Date: Saturday, July 18, 2009 @ 20:46:18
  Author: james
Revision: 46612

Added missing makefile.std

Added:
  nppangband/trunk/Makefile.std

--------------+
 Makefile.std |  375 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 375 insertions(+)

Added: Makefile.std
===================================================================
--- Makefile.std	                        (rev 0)
+++ Makefile.std	2009-07-19 00:46:18 UTC (rev 46612)
@@ -0,0 +1,375 @@
+# File: Makefile.std
+
+# This is not a very "nice" Makefile, but it usually works.
+
+#
+# Note that you may have to make modifications below according
+# to your machine, available libraries, compilation options,
+# and your "visual module" of choice.  This Makefile is intended
+# for use with Unix machines running X11, gtk, (n)curses, termcap,
+# or VT100, Slang, Linux VCS or SVGA library,
+# or possibly for "Atari" or "Amiga" computers with "Curses" ports,
+# see below for more information.
+#
+# Note that "main-mac.c", the visual module for the Macintosh,
+# must be compiled in a special way, see elsewhere.
+#
+# Note that "main-win.c", the visual module for Windows,
+# must be compiled in a special way, see elsewhere.
+#
+# Note that "main-ibm.c", "main-dos.c", and "main-emx.c",
+# the visual modules for various types of IBM-PC computers,
+# must be compiled with special Makefiles, see elsewhere.
+#
+# Note that "main-ros.c", the visual module for RISC OS,
+# must be compiled with "Makefile.ros", see elsewhere.
+#
+# Note that "main-ami.c", the visual module for the Amiga,
+# must be compiled with "Makefile.ami", see elsewhere.
+#
+# If you are able to construct "main-xxx.c" and/or "Makefile.xxx"
+# files for a currently unsupported system, please send them to
+# Robert Ruehlmann < rr9 at thangorodrim.net > for inclusion in future
+# versions.
+#
+# This Makefile comes with "default" dependencies that may be obsolete.
+#
+
+
+#
+# The "source" and "object" files.
+#
+
+SRCS = \
+  z-util.c z-virt.c z-form.c z-rand.c z-term.c \
+  variable.c tables.c util.c cave.c \
+  object1.c object2.c monster1.c monster2.c \
+  xtra1.c xtra2.c spells1.c spells2.c \
+  melee1.c melee2.c save.c effects.c feature.c files.c  \
+  cmd1.c cmd2.c cmd3.c cmd4.c cmd5.c cmd6.c \
+  store.c birth.c load.c quest.c squelch.c \
+  wizard1.c wizard2.c obj-info.c \
+  generate.c dungeon.c init1.c init2.c randart.c \
+  main-cap.c main-gcu.c main-x11.c main-xaw.c main.c \
+  main-gtk.c main-lsl.c main-sla.c main-vcs.c main-xpj.c main-lfb.c \
+  maid-x11.c \
+  use-obj.c
+
+OBJS = \
+  z-util.o z-virt.o z-form.o z-rand.o z-term.o \
+  variable.o tables.o util.o cave.o \
+  object1.o object2.o monster1.o monster2.o \
+  xtra1.o xtra2.o spells1.o spells2.o \
+  melee1.o melee2.o save.o effects.o feature.o files.o  \
+  cmd1.o cmd2.o cmd3.o cmd4.o cmd5.o cmd6.o \
+  store.o birth.o load.o quest.o squelch.o \
+  wizard1.o wizard2.o obj-info.o \
+  generate.o dungeon.o init1.o init2.o randart.o \
+  main-cap.o main-gcu.o main-x11.o main-xaw.o main.o \
+  main-gtk.o main-lsl.o main-sla.o main-vcs.o main-xpj.o main-lfb.o \
+  maid-x11.o \
+  use-obj.o
+
+
+
+##
+## Following are some "system" definitions
+##
+## No changes are needed to compile a version that will run on both
+## X11 and Curses, in debugging mode, with maximal warnings, on many
+## normal Unix machines of the Sun OS variety (non-solaris).
+##
+## To use an "alternative" definition, simply "modify" (or "replace")
+## the definition below with one that you like.  For example, you can
+## change the compiler to "cc", or remove the "debugging" options, or
+## remove the X11 or Curses support, etc, as desired.
+##
+## With X11, XAW or GTK, you can add -D"USE_XPJ" to CFLAGS to get the
+## 3d-projection module "xpj".
+##
+## See also "config.h" and "h-config.h" for important information.
+##
+## Some "examples" are given below, they can be used by simply
+## removing the FIRST column of "#" signs from the "block" of lines
+## you wish to use, and commenting out "standard" block below.
+##
+## This is not intended to be a "good" Makefile, just a "simple" one.
+##
+
+
+#
+# This is my compiler of choice, it seems to work most everywhere.
+#
+CC = gcc
+
+
+#
+# Standard version (see main-x11.c and main-gcu.c)
+#
+# This version supports both "X11" and "curses" in a single executable.
+#
+# You may have to add various X11 include/library directories to the
+# "CFLAGS", if your machine places files in a weird location.
+#
+# You may be able to remove "-ltermcap" on some machines (ex: Solaris).
+#
+# You may have to replace "-lcurses" with "-lncurses" to use the
+# "new curses" library instead of the "old curses" library, and
+# you may have to add "-I/usr/include/ncurses" to the "CFLAGS".
+#
+# See "main-gcu.c" and "config.h" for some optional "curses" defines,
+# including "USE_GETCH" and "USE_CURS_SET".  Note that "config.h" will
+# attempt to "guess" at many of these flags based on your system.
+#
+#CFLAGS = -Wall -O1 -pipe -g -D"USE_X11" -D"USE_GCU"
+#LIBS = -lX11 -lcurses -ltermcap
+
+
+##
+## Variation -- Only support "main-x11.c" (not "main-gcu.c")
+##
+#CFLAGS = -Wall -O1 -pipe -g -D"USE_X11"
+#LIBS = -lX11
+
+
+##
+## Variation -- Only support "main-gcu.c" (not "main-x11.c")
+##
+#CFLAGS = -Wall -O1 -pipe -g -D"USE_GCU"
+#LIBS = -lcurses -ltermcap
+
+
+##
+## Variation -- Use "main-xaw.c" instead of "main-x11.c"
+##
+#CFLAGS = -Wall -O1 -pipe -g -D"USE_XAW" -D"USE_GCU"
+#LIBS = -lXaw -lXmu -lXt -lX11 -lcurses -ltermcap
+
+
+##
+## Variation -- Use "main-gtk.c" instead of "main-x11.c"
+## Note: gtk-config adds GTK and X11 includes and libraries as appropriate.
+##
+#CFLAGS = -Wall -O `gtk-config --cflags` -g -D"USE_GTK" -D"USE_GCU"
+#LIBS = `gtk-config --libs` -lcurses -ltermcap
+
+
+##
+## Variation -- Use "main-cap.c" instead of "main-gcu.c"
+##
+#CFLAGS = -Wall -O1 -pipe -g -D"USE_X11" -D"USE_CAP"
+#LIBS = -lX11 -ltermcap
+
+
+##
+## Variation -- Only work on simple vt100 terminals
+##
+#CFLAGS = -Wall -O1 -pipe -g -D"USE_CAP" -D"USE_HARDCODE"
+
+
+##
+## Variation -- compile for Linux
+##
+## Allows the use of Angband in the console using ncurses,
+## as well as under X11.
+##
+#CFLAGS = -I/usr/X11R6/include -I/usr/include/ncurses -Wall \
+  #       -O2 -fno-strength-reduce -D"HAVE_MKSTEMP" \
+ #         -D"USE_X11" -D"USE_GCU" -D"USE_NCURSES" -g
+#LIBS = -L/usr/X11R6/lib -lXaw -lXext -lSM -lICE -lXmu -lXt -lX11 -lncurses
+
+
+##
+## Variation -- compile for Linux
+##
+## Allows the use of Angband in the console using curses.
+##
+#CFLAGS = -Wall -O2 -fno-strength-reduce -pipe -D"USE_GCU"
+#LIBS = -lcurses
+
+
+##
+## Variation -- compile for Linux
+##
+## Allows the use of Angband in X11 using the Athena Widget set.
+##
+#CFLAGS = -Wall -O2 -fno-strength-reduce -pipe -g -D"USE_XAW"
+#LIBS = -L/usr/X11R6/lib -lXaw -lXext -lSM -lICE -lXmu -lXt -lX11
+
+
+##
+## Variation -- this might work better than the suggestion above
+##
+CFLAGS = -I/usr/include/ncurses \
+         -Wall -O2 -fno-strength-reduce -fomit-frame-pointer \
+         -D"USE_X11" -D"USE_GCU" \
+         -D"USE_TPOSIX" -D"USE_CURS_SET"
+LIBS = -lX11 -lncurses
+LDFLAGS = -s
+
+
+##
+## Variation -- compile for Solaris
+##
+#CFLAGS = -Wall -O1 -pipe -g -D"USE_X11" -D"USE_GCU" -D"SOLARIS"
+#LIBS = -lX11 -lsocket -lcurses
+
+
+##
+## Variation -- compile for SGI Indigo runnig Irix
+##
+#CFLAGS = -Wall -O1 -pipe -g -D"USE_X11" -D"USE_GCU" -D"SGI"
+#LIBS = -lX11 -lcurses -ltermcap -lsun
+
+
+##
+## Variation -- compile for Dec ALPHA OSF/1 v2.0
+##
+#CC     = cc
+##CFLAGS = -std -O -g3 -Olimit 4000 -D"USE_X11" -D"USE_GCU"
+#CFLAGS = -std -g -D"USE_X11" -D"USE_GCU"
+#LIBS   = -lX11 -lcurses -ltermcap -lrpcsvc
+
+
+##
+## Variation -- compile for Interactive Unix (ISC) systems
+##
+#CFLAGS = -Wall -O1 -pipe -g -D"USE_X11" -D"USE_GCU" -D"ISC"
+#LIBS = -lX11 -lcurses -lnsl_s -linet -lcposix
+
+
+##
+## Variation -- Support fat binaries under NEXTSTEP
+##
+#CFLAGS = -Wall -O1 -pipe -g -D"USE_GCU" -arch m68k -arch i386
+#LIBS = -lcurses -ltermcap
+
+
+##
+## Variation -- Support Linux + SVGA library
+##
+#CFLAGS = -Wall -O2 -fno-strength-reduce -D"USE_LSL"
+#LIBS = -lz -lvgagl -lvga
+
+
+##
+## Variation -- Support Linux "vcs" (Virtual Console memory) module
+##
+#CFLAGS = -Wall -O2 -fno-strength-reduce -D"USE_VCS"
+#LIBS =
+
+
+##
+## Variation -- Support S-Lang library
+##
+#CFLAGS = -Wall -O2 -fno-strength-reduce -D"USE_SLA" -I/usr/include/slang
+#LIBS = -lslang
+
+
+#
+# Default target.
+#
+all: nppangband
+
+
+#
+# Install the game.
+#
+
+install: nppangband
+	cp nppangband ..
+
+
+#
+# Build the "NPPAngband" program
+#
+
+nppangband: $(OBJS)
+	$(CC) $(CFLAGS) $(LDFLAGS) -o nppangband $(OBJS) $(LIBS)
+
+
+#
+# Clean up old junk
+#
+
+clean:
+	-rm -f *.o nppangband
+
+#
+# Generate dependencies automatically
+#
+
+depend:
+	makedepend -D__MAKEDEPEND__ $(SRCS)
+
+
+#
+# Hack -- some file dependencies
+#
+
+HDRS = \
+  h-basic.h \
+  h-define.h h-type.h h-system.h h-config.h
+
+INCS = \
+  angband.h \
+  config.h defines.h types.h externs.h \
+  z-term.h z-rand.h z-util.h z-virt.h z-form.h $(HDRS)
+
+
+birth.o: birth.c $(INCS)
+cave.o: cave.c $(INCS)
+cmd1.o: cmd1.c $(INCS)
+cmd2.o: cmd2.c $(INCS)
+cmd3.o: cmd3.c $(INCS)
+cmd4.o: cmd4.c $(INCS)
+cmd5.o: cmd5.c $(INCS)
+cmd6.o: cmd6.c $(INCS)
+dungeon.o: dungeon.c $(INCS)
+effects.o: effects.c $(INCS)
+feature.o: feature.c $(INCS)
+files.o: files.c $(INCS)
+generate.o: generate.c $(INCS)
+init1.o: init1.c $(INCS) init.h
+init2.o: init2.c $(INCS) init.h
+load.o: load.c $(INCS)  init.h
+maid-x11.o: maid-x11.c $(INCS) maid-x11.h
+main-cap.o: main-cap.c $(INCS) main.h
+main-gcu.o: main-gcu.c $(INCS) main.h
+main-gtk.o: main-gtk.c $(INCS) main.h maid-x11.h
+main-lsl.o: main-lsl.c $(INCS) main.h
+main-sla.o: main-sla.c $(INCS) main.h
+main-vcs.o: main-vcs.c $(INCS) main.h
+main-x11.o: main-x11.c $(INCS) main.h maid-x11.h
+main-xaw.o: main-xaw.c $(INCS) main.h maid-x11.h
+main-xpj.o: main-xpj.c $(INCS) main.h maid-x11.h
+main-lfb.o: main-lfb.c $(INCS) main.h
+main.o: main.c $(INCS) main.h
+melee1.o: melee1.c $(INCS)
+melee2.o: melee2.c $(INCS)
+monster1.o: monster1.c $(INCS)
+monster2.o: monster2.c $(INCS)
+obj-info.o: obj-info.c $(INCS)
+object1.o: object1.c $(INCS)
+object2.o: object2.c $(INCS)
+quest.o: quest.c $(INCS)
+randart.o: randart.c $(INCS) init.h
+save.o: save.c $(INCS)
+spells1.o: spells1.c $(INCS)
+spells2.o: spells2.c $(INCS)
+squelch.o: squelch.c $(INCS)
+store.o: store.c $(INCS)
+tables.o: tables.c $(INCS)
+use-obj.o: use-obj.c $(INCS)
+util.o: util.c $(INCS)
+variable.o: variable.c $(INCS)
+wizard1.o: wizard1.c $(INCS)
+wizard2.o: wizard2.c $(INCS)
+xtra1.o: xtra1.c $(INCS)
+xtra2.o: xtra2.c $(INCS)
+z-form.o: z-form.c $(HDRS) z-form.h z-util.h z-virt.h
+z-rand.o: z-rand.c $(HDRS) z-rand.h
+z-term.o: z-term.c $(HDRS) z-term.h z-virt.h
+z-util.o: z-util.c $(HDRS) z-util.h
+z-virt.o: z-virt.c $(HDRS) z-virt.h z-util.h
+


Property changes on: nppangband/trunk/Makefile.std
___________________________________________________________________
Added: svn:executable
   + *




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