[arch-commits] Commit in steam/trunk (PKGBUILD alsa_sdl_audiodriver.patch)
Daniel Wallace
dwallace at nymeria.archlinux.org
Mon Feb 18 04:39:29 UTC 2013
Date: Monday, February 18, 2013 @ 05:39:29
Author: dwallace
Revision: 84396
upgpkg: steam 1.0.0.28-3
upgpkg: steam 1.0.0.28-3 SDL_AUDIODRIVER=alsa test
Added:
steam/trunk/alsa_sdl_audiodriver.patch
Modified:
steam/trunk/PKGBUILD
----------------------------+
PKGBUILD | 12 +++++++++---
alsa_sdl_audiodriver.patch | 14 ++++++++++++++
2 files changed, 23 insertions(+), 3 deletions(-)
Modified: PKGBUILD
===================================================================
--- PKGBUILD 2013-02-17 22:49:50 UTC (rev 84395)
+++ PKGBUILD 2013-02-18 04:39:29 UTC (rev 84396)
@@ -3,7 +3,7 @@
# Contributor: K900 <k0009000 at gmail.com>
pkgname=steam
pkgver=1.0.0.28
-pkgrel=2
+pkgrel=3
pkgdesc="Digital distribution client - open beta - bootstrap package"
arch=("i686" "x86_64")
url="http://steampowered.com/"
@@ -24,15 +24,21 @@
)
build() {
patch -d "$pkgname-$pkgver" -Np1 -i "$srcdir/lib32-flashplugin-path.patch"
+ patch -d "$pkgname-$pkgver" -Np1 -i "$srcdir/alsa_sdl_audiodriver.patch"
}
else
optdepends=('flashplugin: for flash videos')
+build() {
+ patch -d "$pkgname-$pkgver" -Np1 -i "$srcdir/alsa_sdl_audiodriver.patch"
+}
fi
install=steam.install
source=("http://repo.steampowered.com/$pkgname/pool/$pkgname/s/$pkgname/${pkgname}_$pkgver.tar.gz"
- 'lib32-flashplugin-path.patch')
+ 'lib32-flashplugin-path.patch'
+ 'alsa_sdl_audiodriver.patch')
md5sums=('5d7b7e12dd0d513d3f7191872fa596cd'
- '1d83a1df55d677f35ce415e0750f4448')
+ '1d83a1df55d677f35ce415e0750f4448'
+ 'd47c1acf365336290eaba8ca845248a4')
package() {
# Install license
Added: alsa_sdl_audiodriver.patch
===================================================================
--- alsa_sdl_audiodriver.patch (rev 0)
+++ alsa_sdl_audiodriver.patch 2013-02-18 04:39:29 UTC (rev 84396)
@@ -0,0 +1,14 @@
+--- a/steam 2013-02-15 14:43:40.000000000 -0500
++++ b/steam 2013-02-17 23:26:31.951179106 -0500
+@@ -17,6 +17,11 @@
+ # Set up domain for script localization
+ export TEXTDOMAIN=steam
+
++# check if pulseaudio is installed and if it isn't, use alsa for SDL_AUDIODRIVER
++if ! pacman -T pulseaudio &>/dev/null; then
++ export SDL_AUDIODRIVER=alsa
++fi
++
+ function show_message()
+ {
+ style=$1
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