[arch-commits] Commit in mesa/trunk (PKGBUILD git_fixes.patch)

Laurent Carlier lcarlier at nymeria.archlinux.org
Thu Jul 18 12:47:36 UTC 2013


    Date: Thursday, July 18, 2013 @ 14:47:35
  Author: lcarlier
Revision: 190836

upgpkg: mesa 9.1.5-1

upstream update 9.1.5

Modified:
  mesa/trunk/PKGBUILD
Deleted:
  mesa/trunk/git_fixes.patch

-----------------+
 PKGBUILD        |   16 -
 git_fixes.patch |  476 ------------------------------------------------------
 2 files changed, 6 insertions(+), 486 deletions(-)

Modified: PKGBUILD
===================================================================
--- PKGBUILD	2013-07-18 12:20:11 UTC (rev 190835)
+++ PKGBUILD	2013-07-18 12:47:35 UTC (rev 190836)
@@ -4,8 +4,8 @@
 
 pkgbase=mesa
 pkgname=('ati-dri' 'intel-dri' 'nouveau-dri' 'svga-dri' 'mesa' 'mesa-libgl')
-pkgver=9.1.4
-pkgrel=5
+pkgver=9.1.5
+pkgrel=1
 arch=('i686' 'x86_64')
 makedepends=('python2' 'libxml2' 'libx11' 'glproto' 'libdrm' 'dri2proto' 'libxxf86vm' 'libxdamage'
              'libvdpau' 'wayland' 'llvm-amdgpu-snapshot' 'systemd')
@@ -13,17 +13,10 @@
 license=('custom')
 options=('!libtool')
 source=(ftp://ftp.freedesktop.org/pub/mesa/${pkgver}/MesaLib-${pkgver}.tar.bz2
-        git_fixes.patch
         LICENSE)
-md5sums=('a2c4e25d0e27918bc67f61bae04d0cb8'
-         '8ec30e1bd7abe5e8e540df4fa618540f'
+md5sums=('4ed2af5943141a85a21869053a2fc2eb'
          '5c65a0fe315dd347e09b1f2826a1df5a')
 
-prepare() {
-    cd ?esa-*
-    patch -Np1 -i ../git_fixes.patch
-}
-
 build() {
     cd ${srcdir}/?esa-*
 
@@ -61,6 +54,7 @@
 package_ati-dri() {
   pkgdesc="Mesa drivers for AMD/ATI Radeon"
   depends=("mesa-libgl=${pkgver}")
+  optdepends=('libtxc_dxtn: S3 Texture Compressed support')
   conflicts=('xf86-video-ati<6.9.0-6')
 
   install -m755 -d ${pkgdir}/usr/lib/vdpau/
@@ -78,6 +72,7 @@
 
 package_intel-dri() {
   pkgdesc="Mesa drivers for Intel"
+  optdepends=('libtxc_dxtn: S3 Texture Compressed support')
   depends=("mesa-libgl=${pkgver}")
 
   install -m755 -d ${pkgdir}/usr/lib/xorg/modules/dri
@@ -89,6 +84,7 @@
 
 package_nouveau-dri() {
   pkgdesc="Mesa drivers for Nouveau"
+  optdepends=('libtxc_dxtn: S3 Texture Compressed support')
   depends=("mesa-libgl=${pkgver}")
 
   # vdpau driver is problematic, so remove it (FS#36004)

Deleted: git_fixes.patch
===================================================================
--- git_fixes.patch	2013-07-18 12:20:11 UTC (rev 190835)
+++ git_fixes.patch	2013-07-18 12:47:35 UTC (rev 190836)
@@ -1,476 +0,0 @@
-From 6194644a49f841488e23ce021e7817ec02927eef Mon Sep 17 00:00:00 2001
-From: Ian Romanick <ian.d.romanick at intel.com>
-Date: Mon, 01 Jul 2013 21:31:03 +0000
-Subject: docs: Add 9.1.4 release md5sums
-
-Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
----
-diff --git a/docs/relnotes-9.1.4.html b/docs/relnotes-9.1.4.html
-index 48e421b..fa6fe67 100644
---- a/docs/relnotes-9.1.4.html
-+++ b/docs/relnotes-9.1.4.html
-@@ -30,7 +30,9 @@ because GL_ARB_compatibility is not supported.
- 
- <h2>MD5 checksums</h2>
- <pre>
--TBD
-+a2c4e25d0e27918bc67f61bae04d0cb8  MesaLib-9.1.4.tar.bz2
-+8c7e9ce5b05cb2223f0587396dd9dc08  MesaLib-9.1.4.tar.gz
-+020459c5793d4279bdcb2daa1f7dd9f6  MesaLib-9.1.4.zip
- </pre>
- 
- <h2>New features</h2>
---
-cgit v0.9.0.2-2-gbebe
-
-From e94a89de4deeabd0f8347795385b2f098aa35365 Mon Sep 17 00:00:00 2001
-From: Vinson Lee <vlee at freedesktop.org>
-Date: Fri, 01 Feb 2013 07:28:41 +0000
-Subject: swrast: Fix memory leak.
-
-Fixes resource leak defect reported by Coverity.
-
-Signed-off-by: Vinson Lee <vlee at freedesktop.org>
-Reviewed-by: Brian Paul <brianp at vmware.com>
-(cherry picked from commit 985e710c0d1f4f3bbd18448f04e611bd57ae9100)
----
-diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c
-index 9638271..b380de3 100644
---- a/src/mesa/drivers/dri/swrast/swrast.c
-+++ b/src/mesa/drivers/dri/swrast/swrast.c
-@@ -363,6 +363,7 @@ swrast_new_renderbuffer(const struct gl_config *visual, __DRIdrawable *dPriv,
- 	xrb->bpp = 8;
- 	break;
-     default:
-+	free(xrb);
- 	return NULL;
-     }
- 
---
-cgit v0.9.0.2-2-gbebe
-
-From ab159327a7dc2dd41f9887d053d4abb3de69d195 Mon Sep 17 00:00:00 2001
-From: Ian Romanick <ian.d.romanick at intel.com>
-Date: Mon, 10 Jun 2013 17:33:59 +0000
-Subject: glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_location_offset
-
-This will be used in the next commit.
-
-NOTE: This is a candidate for stable release branches.
-
-Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
-Reviewed-by: Brian Paul <brianp at vmware.com>
-Reviewed-and-tested-by: Chad Versace <chad.versace at linux.intel.com>
-(cherry picked from commit 5097f358419c067a71e96e39764b3bb0a716bdbb)
----
-diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
-index b8335fe..fbbe577 100644
---- a/src/mesa/main/uniform_query.cpp
-+++ b/src/mesa/main/uniform_query.cpp
-@@ -234,7 +234,7 @@ validate_uniform_parameters(struct gl_context *ctx,
-       return false;
-    }
- 
--   _mesa_uniform_split_location_offset(location, loc, array_index);
-+   _mesa_uniform_split_location_offset(shProg, location, loc, array_index);
- 
-    if (*loc >= shProg->NumUserUniformStorage) {
-       _mesa_error(ctx, GL_INVALID_OPERATION, "%s(location=%d)",
-diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
-index d902407..cee57a7 100644
---- a/src/mesa/main/uniforms.c
-+++ b/src/mesa/main/uniforms.c
-@@ -532,7 +532,7 @@ _mesa_GetUniformLocation(GLhandleARB programObj, const GLcharARB *name)
-    if (shProg->UniformStorage[index].block_index != -1)
-       return -1;
- 
--   return _mesa_uniform_merge_location_offset(index, offset);
-+   return _mesa_uniform_merge_location_offset(shProg, index, offset);
- }
- 
- GLuint GLAPIENTRY
-diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h
-index a12ad9b..853a27c 100644
---- a/src/mesa/main/uniforms.h
-+++ b/src/mesa/main/uniforms.h
-@@ -268,7 +268,8 @@ struct gl_builtin_uniform_desc {
-  * Combine the uniform's base location and the offset
-  */
- static inline GLint
--_mesa_uniform_merge_location_offset(unsigned base_location, unsigned offset)
-+_mesa_uniform_merge_location_offset(const struct gl_shader_program *prog,
-+                                    unsigned base_location, unsigned offset)
- {
-    return (base_location << 16) | offset;
- }
-@@ -277,7 +278,8 @@ _mesa_uniform_merge_location_offset(unsigned base_location, unsigned offset)
-  * Separate the uniform base location and parameter offset
-  */
- static inline void
--_mesa_uniform_split_location_offset(GLint location, unsigned *base_location,
-+_mesa_uniform_split_location_offset(const struct gl_shader_program *prog,
-+                                    GLint location, unsigned *base_location,
- 				    unsigned *offset)
- {
-    *offset = location & 0xffff;
-diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
-index 4286f0e..1e04f64 100644
---- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
-+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
-@@ -3052,7 +3052,7 @@ set_uniform_initializer(struct gl_context *ctx, void *mem_ctx,
-         	"Couldn't find uniform for initializer %s\n", name);
-       return;
-    }
--   int loc = _mesa_uniform_merge_location_offset(index, offset);
-+   int loc = _mesa_uniform_merge_location_offset(shader_program, index, offset);
- 
-    for (unsigned int i = 0; i < (type->is_array() ? type->length : 1); i++) {
-       ir_constant *element;
---
-cgit v0.9.0.2-2-gbebe
-
-From 4d12a9c67c850ff2c92f301317bc3fae0bcb448a Mon Sep 17 00:00:00 2001
-From: Ian Romanick <ian.d.romanick at intel.com>
-Date: Mon, 10 Jun 2013 17:35:05 +0000
-Subject: glsl: Add gl_shader_program::UniformLocationBaseScale
-
-This is used by _mesa_uniform_merge_location_offset and
-_mesa_uniform_split_location_offset to determine how the base and offset
-are packed.  Previously, this value was hard coded as (1U<<16) in those
-functions via the shift and mask contained therein.  The value is still
-(1U<<16), but it can be changed in the future.
-
-The next patch dynamically generates this value.
-
-NOTE: This is a candidate for stable release branches.
-
-Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
-Reviewed-by: Brian Paul <brianp at vmware.com>
-Reviewed-and-tested-by: Chad Versace <chad.versace at linux.intel.com>
-(cherry picked from commit 26d86d26f9f972b19c7040bdb1b1daf48537ef3e)
----
-diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp
-index d457e4d..ac726f4 100644
---- a/src/glsl/link_uniforms.cpp
-+++ b/src/glsl/link_uniforms.cpp
-@@ -730,6 +730,7 @@ link_assign_uniform_locations(struct gl_shader_program *prog)
- 
-    assert(sizeof(prog->SamplerTargets) == sizeof(parcel.targets));
-    memcpy(prog->SamplerTargets, parcel.targets, sizeof(prog->SamplerTargets));
-+   prog->UniformLocationBaseScale = (1U<<16);
- 
- #ifndef NDEBUG
-    for (unsigned i = 0; i < num_user_uniforms; i++) {
-diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
-index 23c3a0d..3e440f5 100644
---- a/src/mesa/main/mtypes.h
-+++ b/src/mesa/main/mtypes.h
-@@ -2419,6 +2419,21 @@ struct gl_shader_program
-    unsigned NumUniformBlocks;
- 
-    /**
-+    * Scale factor for the uniform base location
-+    *
-+    * This is used to generate locations (returned by \c glGetUniformLocation)
-+    * of uniforms.  The base location of the uniform is multiplied by this
-+    * value, and the array index is added.
-+    *
-+    * \note
-+    * Must be >= 1.
-+    *
-+    * \sa
-+    * _mesa_uniform_merge_location_offset, _mesa_uniform_split_location_offset
-+    */
-+   unsigned UniformLocationBaseScale;
-+
-+   /**
-     * Indices into the _LinkedShaders's UniformBlocks[] array for each stage
-     * they're used in, or -1.
-     *
-diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
-index 59daff5..0494320 100644
---- a/src/mesa/main/shaderobj.c
-+++ b/src/mesa/main/shaderobj.c
-@@ -283,6 +283,7 @@ _mesa_clear_shader_program_data(struct gl_context *ctx,
-       ralloc_free(shProg->UniformStorage);
-       shProg->NumUserUniformStorage = 0;
-       shProg->UniformStorage = NULL;
-+      shProg->UniformLocationBaseScale = 0;
-    }
- 
-    if (shProg->UniformHash) {
-diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h
-index 853a27c..421232d 100644
---- a/src/mesa/main/uniforms.h
-+++ b/src/mesa/main/uniforms.h
-@@ -271,7 +271,9 @@ static inline GLint
- _mesa_uniform_merge_location_offset(const struct gl_shader_program *prog,
-                                     unsigned base_location, unsigned offset)
- {
--   return (base_location << 16) | offset;
-+   assert(prog->UniformLocationBaseScale >= 0);
-+   assert(offset < prog->UniformLocationBaseScale);
-+   return (base_location * prog->UniformLocationBaseScale) + offset;
- }
- 
- /**
-@@ -282,8 +284,8 @@ _mesa_uniform_split_location_offset(const struct gl_shader_program *prog,
-                                     GLint location, unsigned *base_location,
- 				    unsigned *offset)
- {
--   *offset = location & 0xffff;
--   *base_location = location >> 16;
-+   *offset = location % prog->UniformLocationBaseScale;
-+   *base_location = location / prog->UniformLocationBaseScale;
- }
- /*@}*/
- 
---
-cgit v0.9.0.2-2-gbebe
-
-From 307a703c759263bb37285b0919721ff2c413fc56 Mon Sep 17 00:00:00 2001
-From: Ian Romanick <ian.d.romanick at intel.com>
-Date: Mon, 10 Jun 2013 17:39:28 +0000
-Subject: glsl: Generate smaller values for uniform locations
-
-Previously we would generate uniform locations as (slot << 16) +
-array_index.  We do this to handle applications that assume the location
-of a[2] will be +1 from the location of a[1].  This resulted in every
-uniform location being at least 0x10000.  The OpenGL 4.3 spec was
-amended to require this behavior, but previous versions did not require
-locations of array (or structure) members be sequential.
-
-We've now encountered two applications that assume uniform values will
-be "small."  As far as we can tell, these applications store the GLint
-returned by glGetUniformLocation in a int16_t or possibly an int8_t.
-
-THIS BEHAVIOR IS NOT GUARANTEED OR IMPLIED BY ANY VERSION OF OpenGL.
-
-Other implementations happen to have both these behaviors (sequential
-array elements and small values) since OpenGL 2.0, so let's just match
-their behavior.
-
-Fixes "3D Bowling" on Android.
-
-NOTE: This is a candidate for stable release branches.
-
-Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
-Reviewed-by: Brian Paul <brianp at vmware.com>
-Reviewed-and-tested-by: Chad Versace <chad.versace at linux.intel.com>
-(cherry picked from commit cfa3c5ad828f56559a6cc2de299f993b8e748ea4)
----
-diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp
-index ac726f4..8e01d2e 100644
---- a/src/glsl/link_uniforms.cpp
-+++ b/src/glsl/link_uniforms.cpp
-@@ -730,7 +730,20 @@ link_assign_uniform_locations(struct gl_shader_program *prog)
- 
-    assert(sizeof(prog->SamplerTargets) == sizeof(parcel.targets));
-    memcpy(prog->SamplerTargets, parcel.targets, sizeof(prog->SamplerTargets));
--   prog->UniformLocationBaseScale = (1U<<16);
-+
-+   /* Determine the size of the largest uniform array queryable via
-+    * glGetUniformLocation.  Using this as the location scale guarantees that
-+    * there is enough "room" for the array index to be stored in the low order
-+    * part of the uniform location.  It also makes the locations be more
-+    * tightly packed.
-+    */
-+   unsigned max_array_size = 1;
-+   for (unsigned i = 0; i < num_user_uniforms; i++) {
-+      if (uniforms[i].array_elements > max_array_size)
-+         max_array_size = uniforms[i].array_elements;
-+   }
-+
-+   prog->UniformLocationBaseScale = max_array_size;
- 
- #ifndef NDEBUG
-    for (unsigned i = 0; i < num_user_uniforms; i++) {
---
-cgit v0.9.0.2-2-gbebe
-
-From 2cfc0072a80cfd9503be7e57a1d8375d64d7eb98 Mon Sep 17 00:00:00 2001
-From: Richard Sandiford <r.sandiford at uk.ibm.com>
-Date: Mon, 17 Jun 2013 16:10:49 +0000
-Subject: st/xlib Fix XIMage bytes-per-pixel calculation
-
-Fixes a crash seen while running gnome on a 16-bit screen over vnc.
-
-NOTE: This is a candidate for stable release branches.
-
-Reviewed-by: Brian Paul <brianp at vmware.com>
-Signed-off-by: Richard Sandiford <rsandifo at linux.vnet.ibm.com>
-(cherry picked from commit 876fefe2ff8901ae4b908cff89ac5dd4324f4fe5)
----
-diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c
-index 5c6d6a7..4f99e23 100644
---- a/src/gallium/state_trackers/glx/xlib/xm_api.c
-+++ b/src/gallium/state_trackers/glx/xlib/xm_api.c
-@@ -1392,9 +1392,8 @@ XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer,
-          return;
-       }
- 
--      /* The pipe transfer has a pitch rounded up to the nearest 64 pixels.
--         We assume 32 bit pixels. */
--      ximage_stride = w * 4;
-+      /* The pipe transfer has a pitch rounded up to the nearest 64 pixels. */
-+      ximage_stride = w * ((img->bits_per_pixel + 7) / 8);
- 
-       for (line = 0; line < h; line++)
-          memcpy(&map[line * tex_xfer->stride],
---
-cgit v0.9.0.2-2-gbebe
-
-From 8ed60f7f7fb060ccf939328bb03c9714b207236f Mon Sep 17 00:00:00 2001
-From: Richard Sandiford <r.sandiford at uk.ibm.com>
-Date: Mon, 17 Jun 2013 16:13:25 +0000
-Subject: st/xlib: Fix XImage stride calculation
-
-Fixes window skew seen while running gnome on a 16-bit screen over vnc.
-
-NOTE: This is a candidate for stable release branches.
-
-Reviewed-by: Brian Paul <brianp at vmware.com>
-Signed-off-by: Richard Sandiford <rsandifo at linux.vnet.ibm.com>
-(cherry picked from commit c132c2978b02da7140462a633605a0127dfcceb4)
----
-diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c
-index 4f99e23..9bfd372 100644
---- a/src/gallium/state_trackers/glx/xlib/xm_api.c
-+++ b/src/gallium/state_trackers/glx/xlib/xm_api.c
-@@ -1366,7 +1366,7 @@ XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer,
-       enum pipe_format internal_format = res->format;
-       struct pipe_transfer *tex_xfer;
-       char *map;
--      int line, ximage_stride;
-+      int line, byte_width;
-       XImage *img;
- 
-       internal_format = choose_pixel_format(drawable->xm_visual);
-@@ -1393,12 +1393,12 @@ XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer,
-       }
- 
-       /* The pipe transfer has a pitch rounded up to the nearest 64 pixels. */
--      ximage_stride = w * ((img->bits_per_pixel + 7) / 8);
-+      byte_width = w * ((img->bits_per_pixel + 7) / 8);
- 
-       for (line = 0; line < h; line++)
-          memcpy(&map[line * tex_xfer->stride],
--                &img->data[line * ximage_stride],
--                ximage_stride);
-+                &img->data[line * img->bytes_per_line],
-+                byte_width);
- 
-       pipe_transfer_unmap(pipe, tex_xfer);
- 
---
-cgit v0.9.0.2-2-gbebe
-
-From 5412ae63dca1b1a6c43fccb5bafe56a0cd9c9a88 Mon Sep 17 00:00:00 2001
-From: Kristian Høgsberg <krh at bitplanet.net>
-Date: Tue, 18 Jun 2013 20:53:46 +0000
-Subject: wayland: Handle global_remove event as well
-
-We need to set up a handler for the global_remove event that gets sent
-out when a global gets removed.  Without the handler we end up calling
-a NULL pointer.
-
-https://bugs.freedesktop.org/show_bug.cgi?id=65910
-
-NOTE: This is a candidate for the stable branches.
-
-Signed-off-by: Kristian Høgsberg <krh at bitplanet.net>
-(cherry picked from commit 712269d6744a8849d1d0cf01fa0132d969b79ed4)
----
-diff --git a/src/egl/drivers/dri2/platform_wayland.c b/src/egl/drivers/dri2/platform_wayland.c
-index 99d8729..e106dc2 100644
---- a/src/egl/drivers/dri2/platform_wayland.c
-+++ b/src/egl/drivers/dri2/platform_wayland.c
-@@ -643,8 +643,15 @@ registry_handle_global(void *data, struct wl_registry *registry, uint32_t name,
-    }
- }
- 
-+static void
-+registry_handle_global_remove(void *data, struct wl_registry *registry,
-+			      uint32_t name)
-+{
-+}
-+
- static const struct wl_registry_listener registry_listener = {
--	registry_handle_global
-+   registry_handle_global,
-+   registry_handle_global_remove
- };
- 
- EGLBoolean
---
-cgit v0.9.0.2-2-gbebe
-
-From cda92f5191cd2ed4782dbdd41143d520857861c9 Mon Sep 17 00:00:00 2001
-From: Richard Sandiford <rsandifo at linux.vnet.ibm.com>
-Date: Tue, 18 Jun 2013 15:41:43 +0000
-Subject: st/dri/sw: Fix pitch calculation in drisw_update_tex_buffer
-
-swrastGetImage rounds the pitch up to 4 bytes for compatibility reasons
-that are explained in drisw_glx.c:bytes_per_line, so drisw_update_tex_buffer
-must do the same.
-
-Fixes window skew seen while running firefox over vnc on a 16-bit screen.
-
-NOTE: This is a candidate for the stable branches.
-
-[ajax: fixed typo in comment]
-
-Reviewed-by: Stéphane Marchesin <marcheu at chromium.org>
-Signed-off-by: Richard Sandiford <rsandifo at linux.vnet.ibm.com>
-(cherry picked from commit 5a0556f061d9db00dd7637433d393beead3b3d85)
----
-diff --git a/src/gallium/state_trackers/dri/sw/drisw.c b/src/gallium/state_trackers/dri/sw/drisw.c
-index 7a5f797..41f66d5 100644
---- a/src/gallium/state_trackers/dri/sw/drisw.c
-+++ b/src/gallium/state_trackers/dri/sw/drisw.c
-@@ -265,8 +265,9 @@ drisw_update_tex_buffer(struct dri_drawable *drawable,
-    /* Copy the Drawable content to the mapped texture buffer */
-    get_image(dPriv, x, y, w, h, map);
- 
--   /* The pipe transfer has a pitch rounded up to the nearest 64 pixels. */
--   ximage_stride = w * cpp;
-+   /* The pipe transfer has a pitch rounded up to the nearest 64 pixels.
-+      get_image() has a pitch rounded up to 4 bytes.  */
-+   ximage_stride = ((w * cpp) + 3) & -4;
-    for (line = h-1; line; --line) {
-       memmove(&map[line * transfer->stride],
-               &map[line * ximage_stride],
---
-cgit v0.9.0.2-2-gbebe
-
-From 26f802d0635fc247bbc3ebf6f7e9bf126b6b5e69 Mon Sep 17 00:00:00 2001
-From: Brian Paul <brianp at vmware.com>
-Date: Thu, 31 Jan 2013 00:44:25 +0000
-Subject: svga: check for NaN shader immediates
-
-The svga device doesn't handle them.  Replace with zeros.
-Fixes several piglit tests, such as "glsl-const-builtin-inversesqrt".
-
-Reviewed-by: Reviewed-by: José Fonseca <jfonseca at vmware.com>
-(cherry picked from commit 3cb491534493a52e9a88cb88d31727569afb8167)
----
-diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c
-index 36ed008..d439e5b 100644
---- a/src/gallium/drivers/svga/svga_tgsi_insn.c
-+++ b/src/gallium/drivers/svga/svga_tgsi_insn.c
-@@ -2716,8 +2716,10 @@ static boolean svga_emit_immediate( struct svga_shader_emitter *emit,
-    unsigned i;
- 
-    assert(1 <= imm->Immediate.NrTokens && imm->Immediate.NrTokens <= 5);
--   for (i = 0; i < imm->Immediate.NrTokens - 1; i++)
--      value[i] = imm->u[i].Float;
-+   for (i = 0; i < imm->Immediate.NrTokens - 1; i++) {
-+      float f = imm->u[i].Float;
-+      value[i] = util_is_inf_or_nan(f) ? 0.0f : f;
-+   }
- 
-    for ( ; i < 4; i++ )
-       value[i] = id[i];
---
-cgit v0.9.0.2-2-gbebe
-




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