[arch-commits] Commit in giflib/trunk (PKGBUILD giflib-4.2.1-quantize.patch)

Bartłomiej Piotrowski bpiotrowski at nymeria.archlinux.org
Mon Jun 3 07:04:12 UTC 2013


    Date: Monday, June 3, 2013 @ 09:04:12
  Author: bpiotrowski
Revision: 187001

upgpkg: giflib 4.2.1-2

- add quantize support (FS#35362)

Added:
  giflib/trunk/giflib-4.2.1-quantize.patch
Modified:
  giflib/trunk/PKGBUILD

-----------------------------+
 PKGBUILD                    |    9 
 giflib-4.2.1-quantize.patch |  404 ++++++++++++++++++++++++++++++++++++++++++
 2 files changed, 410 insertions(+), 3 deletions(-)

Modified: PKGBUILD
===================================================================
--- PKGBUILD	2013-06-03 04:31:08 UTC (rev 187000)
+++ PKGBUILD	2013-06-03 07:04:12 UTC (rev 187001)
@@ -6,7 +6,7 @@
 
 pkgname=giflib
 pkgver=4.2.1
-pkgrel=1
+pkgrel=2
 pkgdesc="A library for reading and writing gif images"
 url="http://sourceforge.net/projects/giflib/"
 arch=('i686' 'x86_64')
@@ -17,12 +17,15 @@
 conflicts=('libungif')
 replaces=('libungif')
 options=('!libtool')
-source=(http://downloads.sourceforge.net/sourceforge/giflib/${pkgname}-${pkgver}.tar.bz2)
-md5sums=('bbd3324af24156d5d7e66ab1cee8508d')
+source=(http://downloads.sourceforge.net/sourceforge/giflib/${pkgname}-${pkgver}.tar.bz2
+        giflib-4.2.1-quantize.patch)
+md5sums=('bbd3324af24156d5d7e66ab1cee8508d'
+         '67e46b344340ac10f4f597d772679f23')
 
 prepare() {
   cd ${pkgname}-${pkgver}
   sed -i -e '/AC_PATH_XTRA/d' -e 's/AM_CONFIG_HEADER/AC_CONFIG_HEADER/' configure.ac
+  patch -Np1 -i "$srcdir"/giflib-4.2.1-quantize.patch
   autoreconf -fi
 }
 

Added: giflib-4.2.1-quantize.patch
===================================================================
--- giflib-4.2.1-quantize.patch	                        (rev 0)
+++ giflib-4.2.1-quantize.patch	2013-06-03 07:04:12 UTC (rev 187001)
@@ -0,0 +1,404 @@
+diff -up giflib-4.2.1/lib/Makefile.in.quantize giflib-4.2.1/lib/Makefile.in
+--- giflib-4.2.1/lib/Makefile.in.quantize	2012-10-09 00:37:59.000000000 -0300
++++ giflib-4.2.1/lib/Makefile.in	2012-11-17 12:16:04.485736553 -0200
+@@ -77,7 +77,7 @@ am__installdirs = "$(DESTDIR)$(libdir)"
+ LTLIBRARIES = $(lib_LTLIBRARIES)
+ libgif_la_DEPENDENCIES =
+ am_libgif_la_OBJECTS = dgif_lib.lo egif_lib.lo gif_font.lo gif_hash.lo \
+-	gifalloc.lo gif_err.lo
++	gifalloc.lo gif_err.lo quantize.lo
+ libgif_la_OBJECTS = $(am_libgif_la_OBJECTS)
+ libgif_la_LINK = $(LIBTOOL) --tag=CC $(AM_LIBTOOLFLAGS) \
+ 	$(LIBTOOLFLAGS) --mode=link $(CCLD) $(AM_CFLAGS) $(CFLAGS) \
+@@ -234,6 +234,7 @@ libgif_la_SOURCES = dgif_lib.c  \
+ 					gif_hash.h	\
+                     gifalloc.c  \
+                     gif_err.c   \
++                    quantize.c  \
+ 					gif_lib_private.h
+ 
+ libgif_la_LDFLAGS = -version-info @SHLIBVERSION@
+@@ -319,6 +320,7 @@ distclean-compile:
+ @AMDEP_TRUE@@am__include@ @am__quote at ./$(DEPDIR)/gif_font.Plo at am__quote@
+ @AMDEP_TRUE@@am__include@ @am__quote at ./$(DEPDIR)/gif_hash.Plo at am__quote@
+ @AMDEP_TRUE@@am__include@ @am__quote at ./$(DEPDIR)/gifalloc.Plo at am__quote@
++ at AMDEP_TRUE@@am__include@ @am__quote at ./$(DEPDIR)/quantize.Plo at am__quote@
+ 
+ .c.o:
+ @am__fastdepCC_TRUE@	$(COMPILE) -MT $@ -MD -MP -MF $(DEPDIR)/$*.Tpo -c -o $@ $<
+diff -up giflib-4.2.1/lib/gif_lib.h.quantize giflib-4.2.1/lib/gif_lib.h
+--- giflib-4.2.1/lib/gif_lib.h.quantize	2012-10-09 00:36:32.000000000 -0300
++++ giflib-4.2.1/lib/gif_lib.h	2012-11-17 12:16:04.488735917 -0200
+@@ -180,6 +180,15 @@ int DGifCloseFile(GifFileType * GifFile)
+ #define D_GIF_ERR_IMAGE_DEFECT   112
+ #define D_GIF_ERR_EOF_TOO_SOON   113
+ 
++/******************************************************************************
++ * O.K., here are the routines from GIF_LIB file QUANTIZE.C.              
++******************************************************************************/
++int QuantizeBuffer(unsigned int Width, unsigned int Height,
++                   int *ColorMapSize, GifByteType * RedInput,
++                   GifByteType * GreenInput, GifByteType * BlueInput,
++                   GifByteType * OutputBuffer,
++                   GifColorType * OutputColorMap);
++
+ /* These are legacy.  You probably do not want to call them directly */
+ int DGifGetScreenDesc(GifFileType * GifFile);
+ int DGifGetRecordType(GifFileType * GifFile, GifRecordType * GifType);
+diff -up giflib-4.2.1/lib/quantize.c.quantize giflib-4.2.1/lib/quantize.c
+--- giflib-4.2.1/lib/quantize.c.quantize	2012-11-17 12:17:44.741435334 -0200
++++ giflib-4.2.1/lib/quantize.c	2012-11-17 12:16:04.491735283 -0200
+@@ -0,0 +1,332 @@
++/*****************************************************************************
++ *   "Gif-Lib" - Yet another gif library.
++ *
++ * Written by:  Gershon Elber            IBM PC Ver 0.1,    Jun. 1989
++ ******************************************************************************
++ * Module to quatize high resolution image into lower one. You may want to
++ * peek into the following article this code is based on:
++ * "Color Image Quantization for frame buffer Display", by Paul Heckbert
++ * SIGGRAPH 1982 page 297-307.
++ ******************************************************************************
++ * History:
++ * 5 Jan 90 - Version 1.0 by Gershon Elber.
++ *****************************************************************************/
++
++#ifdef HAVE_CONFIG_H
++#include <config.h>
++#endif
++
++#ifdef __MSDOS__
++#include <dos.h>
++#include <alloc.h>
++#include <graphics.h>
++#endif /* __MSDOS__ */
++
++#include <stdlib.h>
++#include <stdio.h>
++#include "gif_lib.h"
++#include "gif_lib_private.h"
++
++#define ABS(x)    ((x) > 0 ? (x) : (-(x)))
++
++#define PROGRAM_NAME	"giflib"
++
++/* The colors are stripped to 5 bits per primary color if non MSDOS system
++ * or to 4 (not enough memory...) if MSDOS as first step.
++ */
++#ifdef __MSDOS__
++#define COLOR_ARRAY_SIZE 4096
++#define BITS_PER_PRIM_COLOR 4
++#define MAX_PRIM_COLOR      0x0f
++#else
++#define COLOR_ARRAY_SIZE 32768
++#define BITS_PER_PRIM_COLOR 5
++#define MAX_PRIM_COLOR      0x1f
++#endif /* __MSDOS__ */
++
++static int SortRGBAxis;
++
++typedef struct QuantizedColorType {
++    GifByteType RGB[3];
++    GifByteType NewColorIndex;
++    long Count;
++    struct QuantizedColorType *Pnext;
++} QuantizedColorType;
++
++typedef struct NewColorMapType {
++    GifByteType RGBMin[3], RGBWidth[3];
++    unsigned int NumEntries; /* # of QuantizedColorType in linked list below */
++    unsigned long Count; /* Total number of pixels in all the entries */
++    QuantizedColorType *QuantizedColors;
++} NewColorMapType;
++
++static int SubdivColorMap(NewColorMapType * NewColorSubdiv,
++                          unsigned int ColorMapSize,
++                          unsigned int *NewColorMapSize);
++static int SortCmpRtn(const VoidPtr Entry1, const VoidPtr Entry2);
++
++/******************************************************************************
++ * Quantize high resolution image into lower one. Input image consists of a
++ * 2D array for each of the RGB colors with size Width by Height. There is no
++ * Color map for the input. Output is a quantized image with 2D array of
++ * indexes into the output color map.
++ *   Note input image can be 24 bits at the most (8 for red/green/blue) and
++ * the output has 256 colors at the most (256 entries in the color map.).
++ * ColorMapSize specifies size of color map up to 256 and will be updated to
++ * real size before returning.
++ *   Also non of the parameter are allocated by this routine.
++ *   This function returns GIF_OK if succesfull, GIF_ERROR otherwise.
++ ******************************************************************************/
++int
++QuantizeBuffer(unsigned int Width,
++               unsigned int Height,
++               int *ColorMapSize,
++               GifByteType * RedInput,
++               GifByteType * GreenInput,
++               GifByteType * BlueInput,
++               GifByteType * OutputBuffer,
++               GifColorType * OutputColorMap) {
++
++    unsigned int Index, NumOfEntries;
++    int i, j, MaxRGBError[3];
++    unsigned int NewColorMapSize;
++    long Red, Green, Blue;
++    NewColorMapType NewColorSubdiv[256];
++    QuantizedColorType *ColorArrayEntries, *QuantizedColor;
++
++    ColorArrayEntries = (QuantizedColorType *)malloc(
++                           sizeof(QuantizedColorType) * COLOR_ARRAY_SIZE);
++    if (ColorArrayEntries == NULL) {
++        _GifError = E_GIF_ERR_NOT_ENOUGH_MEM;
++        return GIF_ERROR;
++    }
++
++    for (i = 0; i < COLOR_ARRAY_SIZE; i++) {
++        ColorArrayEntries[i].RGB[0] = i >> (2 * BITS_PER_PRIM_COLOR);
++        ColorArrayEntries[i].RGB[1] = (i >> BITS_PER_PRIM_COLOR) &
++           MAX_PRIM_COLOR;
++        ColorArrayEntries[i].RGB[2] = i & MAX_PRIM_COLOR;
++        ColorArrayEntries[i].Count = 0;
++    }
++
++    /* Sample the colors and their distribution: */
++    for (i = 0; i < (int)(Width * Height); i++) {
++        Index = ((RedInput[i] >> (8 - BITS_PER_PRIM_COLOR)) <<
++                  (2 * BITS_PER_PRIM_COLOR)) +
++                ((GreenInput[i] >> (8 - BITS_PER_PRIM_COLOR)) <<
++                  BITS_PER_PRIM_COLOR) +
++                (BlueInput[i] >> (8 - BITS_PER_PRIM_COLOR));
++        ColorArrayEntries[Index].Count++;
++    }
++
++    /* Put all the colors in the first entry of the color map, and call the
++     * recursive subdivision process.  */
++    for (i = 0; i < 256; i++) {
++        NewColorSubdiv[i].QuantizedColors = NULL;
++        NewColorSubdiv[i].Count = NewColorSubdiv[i].NumEntries = 0;
++        for (j = 0; j < 3; j++) {
++            NewColorSubdiv[i].RGBMin[j] = 0;
++            NewColorSubdiv[i].RGBWidth[j] = 255;
++        }
++    }
++
++    /* Find the non empty entries in the color table and chain them: */
++    for (i = 0; i < COLOR_ARRAY_SIZE; i++)
++        if (ColorArrayEntries[i].Count > 0)
++            break;
++    QuantizedColor = NewColorSubdiv[0].QuantizedColors = &ColorArrayEntries[i];
++    NumOfEntries = 1;
++    while (++i < COLOR_ARRAY_SIZE)
++        if (ColorArrayEntries[i].Count > 0) {
++            QuantizedColor->Pnext = &ColorArrayEntries[i];
++            QuantizedColor = &ColorArrayEntries[i];
++            NumOfEntries++;
++        }
++    QuantizedColor->Pnext = NULL;
++
++    NewColorSubdiv[0].NumEntries = NumOfEntries; /* Different sampled colors */
++    NewColorSubdiv[0].Count = ((long)Width) * Height; /* Pixels */
++    NewColorMapSize = 1;
++    if (SubdivColorMap(NewColorSubdiv, *ColorMapSize, &NewColorMapSize) !=
++       GIF_OK) {
++        free((char *)ColorArrayEntries);
++        return GIF_ERROR;
++    }
++    if (NewColorMapSize < *ColorMapSize) {
++        /* And clear rest of color map: */
++        for (i = NewColorMapSize; i < *ColorMapSize; i++)
++            OutputColorMap[i].Red = OutputColorMap[i].Green =
++                OutputColorMap[i].Blue = 0;
++    }
++
++    /* Average the colors in each entry to be the color to be used in the
++     * output color map, and plug it into the output color map itself. */
++    for (i = 0; i < NewColorMapSize; i++) {
++        if ((j = NewColorSubdiv[i].NumEntries) > 0) {
++            QuantizedColor = NewColorSubdiv[i].QuantizedColors;
++            Red = Green = Blue = 0;
++            while (QuantizedColor) {
++                QuantizedColor->NewColorIndex = i;
++                Red += QuantizedColor->RGB[0];
++                Green += QuantizedColor->RGB[1];
++                Blue += QuantizedColor->RGB[2];
++                QuantizedColor = QuantizedColor->Pnext;
++            }
++            OutputColorMap[i].Red = (Red << (8 - BITS_PER_PRIM_COLOR)) / j;
++            OutputColorMap[i].Green = (Green << (8 - BITS_PER_PRIM_COLOR)) / j;
++            OutputColorMap[i].Blue = (Blue << (8 - BITS_PER_PRIM_COLOR)) / j;
++        } else
++            fprintf(stderr,
++                    "\n%s: Null entry in quantized color map - that's weird.\n",
++                    PROGRAM_NAME);
++    }
++
++    /* Finally scan the input buffer again and put the mapped index in the
++     * output buffer.  */
++    MaxRGBError[0] = MaxRGBError[1] = MaxRGBError[2] = 0;
++    for (i = 0; i < (int)(Width * Height); i++) {
++        Index = ((RedInput[i] >> (8 - BITS_PER_PRIM_COLOR)) <<
++                 (2 * BITS_PER_PRIM_COLOR)) +
++                ((GreenInput[i] >> (8 - BITS_PER_PRIM_COLOR)) <<
++                 BITS_PER_PRIM_COLOR) +
++                (BlueInput[i] >> (8 - BITS_PER_PRIM_COLOR));
++        Index = ColorArrayEntries[Index].NewColorIndex;
++        OutputBuffer[i] = Index;
++        if (MaxRGBError[0] < ABS(OutputColorMap[Index].Red - RedInput[i]))
++            MaxRGBError[0] = ABS(OutputColorMap[Index].Red - RedInput[i]);
++        if (MaxRGBError[1] < ABS(OutputColorMap[Index].Green - GreenInput[i]))
++            MaxRGBError[1] = ABS(OutputColorMap[Index].Green - GreenInput[i]);
++        if (MaxRGBError[2] < ABS(OutputColorMap[Index].Blue - BlueInput[i]))
++            MaxRGBError[2] = ABS(OutputColorMap[Index].Blue - BlueInput[i]);
++    }
++
++#ifdef DEBUG
++    fprintf(stderr,
++            "Quantization L(0) errors: Red = %d, Green = %d, Blue = %d.\n",
++            MaxRGBError[0], MaxRGBError[1], MaxRGBError[2]);
++#endif /* DEBUG */
++
++    free((char *)ColorArrayEntries);
++
++    *ColorMapSize = NewColorMapSize;
++
++    return GIF_OK;
++}
++
++/******************************************************************************
++ * Routine to subdivide the RGB space recursively using median cut in each
++ * axes alternatingly until ColorMapSize different cubes exists.
++ * The biggest cube in one dimension is subdivide unless it has only one entry.
++ * Returns GIF_ERROR if failed, otherwise GIF_OK.
++ ******************************************************************************/
++static int
++SubdivColorMap(NewColorMapType * NewColorSubdiv,
++               unsigned int ColorMapSize,
++               unsigned int *NewColorMapSize) {
++
++    int MaxSize;
++    unsigned int i, j, Index = 0, NumEntries, MinColor, MaxColor;
++    long Sum, Count;
++    QuantizedColorType *QuantizedColor, **SortArray;
++
++    while (ColorMapSize > *NewColorMapSize) {
++        /* Find candidate for subdivision: */
++        MaxSize = -1;
++        for (i = 0; i < *NewColorMapSize; i++) {
++            for (j = 0; j < 3; j++) {
++                if ((((int)NewColorSubdiv[i].RGBWidth[j]) > MaxSize) &&
++                      (NewColorSubdiv[i].NumEntries > 1)) {
++                    MaxSize = NewColorSubdiv[i].RGBWidth[j];
++                    Index = i;
++                    SortRGBAxis = j;
++                }
++            }
++        }
++
++        if (MaxSize == -1)
++            return GIF_OK;
++
++        /* Split the entry Index into two along the axis SortRGBAxis: */
++
++        /* Sort all elements in that entry along the given axis and split at
++         * the median.  */
++        SortArray = (QuantizedColorType **)malloc(
++                      sizeof(QuantizedColorType *) * 
++                      NewColorSubdiv[Index].NumEntries);
++        if (SortArray == NULL)
++            return GIF_ERROR;
++        for (j = 0, QuantizedColor = NewColorSubdiv[Index].QuantizedColors;
++             j < NewColorSubdiv[Index].NumEntries && QuantizedColor != NULL;
++             j++, QuantizedColor = QuantizedColor->Pnext)
++            SortArray[j] = QuantizedColor;
++
++        qsort(SortArray, NewColorSubdiv[Index].NumEntries,
++              sizeof(QuantizedColorType *), SortCmpRtn);
++
++        /* Relink the sorted list into one: */
++        for (j = 0; j < NewColorSubdiv[Index].NumEntries - 1; j++)
++            SortArray[j]->Pnext = SortArray[j + 1];
++        SortArray[NewColorSubdiv[Index].NumEntries - 1]->Pnext = NULL;
++        NewColorSubdiv[Index].QuantizedColors = QuantizedColor = SortArray[0];
++        free((char *)SortArray);
++
++        /* Now simply add the Counts until we have half of the Count: */
++        Sum = NewColorSubdiv[Index].Count / 2 - QuantizedColor->Count;
++        NumEntries = 1;
++        Count = QuantizedColor->Count;
++        while ((Sum -= QuantizedColor->Pnext->Count) >= 0 &&
++               QuantizedColor->Pnext != NULL &&
++               QuantizedColor->Pnext->Pnext != NULL) {
++            QuantizedColor = QuantizedColor->Pnext;
++            NumEntries++;
++            Count += QuantizedColor->Count;
++        }
++        /* Save the values of the last color of the first half, and first
++         * of the second half so we can update the Bounding Boxes later.
++         * Also as the colors are quantized and the BBoxes are full 0..255,
++         * they need to be rescaled.
++         */
++        MaxColor = QuantizedColor->RGB[SortRGBAxis]; /* Max. of first half */
++        MinColor = QuantizedColor->Pnext->RGB[SortRGBAxis]; /* of second */
++        MaxColor <<= (8 - BITS_PER_PRIM_COLOR);
++        MinColor <<= (8 - BITS_PER_PRIM_COLOR);
++
++        /* Partition right here: */
++        NewColorSubdiv[*NewColorMapSize].QuantizedColors =
++           QuantizedColor->Pnext;
++        QuantizedColor->Pnext = NULL;
++        NewColorSubdiv[*NewColorMapSize].Count = Count;
++        NewColorSubdiv[Index].Count -= Count;
++        NewColorSubdiv[*NewColorMapSize].NumEntries =
++           NewColorSubdiv[Index].NumEntries - NumEntries;
++        NewColorSubdiv[Index].NumEntries = NumEntries;
++        for (j = 0; j < 3; j++) {
++            NewColorSubdiv[*NewColorMapSize].RGBMin[j] =
++               NewColorSubdiv[Index].RGBMin[j];
++            NewColorSubdiv[*NewColorMapSize].RGBWidth[j] =
++               NewColorSubdiv[Index].RGBWidth[j];
++        }
++        NewColorSubdiv[*NewColorMapSize].RGBWidth[SortRGBAxis] =
++           NewColorSubdiv[*NewColorMapSize].RGBMin[SortRGBAxis] +
++           NewColorSubdiv[*NewColorMapSize].RGBWidth[SortRGBAxis] - MinColor;
++        NewColorSubdiv[*NewColorMapSize].RGBMin[SortRGBAxis] = MinColor;
++
++        NewColorSubdiv[Index].RGBWidth[SortRGBAxis] =
++           MaxColor - NewColorSubdiv[Index].RGBMin[SortRGBAxis];
++
++        (*NewColorMapSize)++;
++    }
++
++    return GIF_OK;
++}
++
++/****************************************************************************
++ * Routine called by qsort to compare to entries.
++ ****************************************************************************/
++static int
++SortCmpRtn(const VoidPtr Entry1,
++           const VoidPtr Entry2) {
++
++    return (*((QuantizedColorType **) Entry1))->RGB[SortRGBAxis] -
++       (*((QuantizedColorType **) Entry2))->RGB[SortRGBAxis];
++}
+diff -up giflib-4.2.1/util/rgb2gif.c.quantize giflib-4.2.1/util/rgb2gif.c
+--- giflib-4.2.1/util/rgb2gif.c.quantize	2012-10-09 00:28:12.000000000 -0300
++++ giflib-4.2.1/util/rgb2gif.c	2012-11-17 12:16:04.490735495 -0200
+@@ -129,7 +129,7 @@ static int SortCmpRtn(const void *Entry1
+  *   This function returns GIF_OK if succesfull, GIF_ERROR otherwise.
+  ******************************************************************************/
+ static int
+-QuantizeBuffer(unsigned int Width,
++GifQuantizeBuffer(unsigned int Width,
+                unsigned int Height,
+                int *ColorMapSize,
+                GifByteType * RedInput,
+@@ -428,7 +428,7 @@ int main(int argc, char **argv)
+ 					    sizeof(GifByteType))) == NULL)
+ 	GIF_EXIT("Failed to allocate memory required, aborted.");
+ 
+-    if (QuantizeBuffer(Width, Height, &ColorMapSize,
++    if (GifQuantizeBuffer(Width, Height, &ColorMapSize,
+ 		       RedBuffer, GreenBuffer, BlueBuffer,
+ 		       OutputBuffer, OutputColorMap->Colors) == GIF_ERROR)
+ 	QuitGifError(NULL);




More information about the arch-commits mailing list