[arch-commits] Commit in vdrift/trunk (2 files)
Sven-Hendrik Haase
svenstaro at archlinux.org
Wed Apr 29 02:17:49 UTC 2015
Date: Wednesday, April 29, 2015 @ 04:17:49
Author: svenstaro
Revision: 132484
upgpkg: vdrift 2014.10.20-2
Fix conflict
Modified:
vdrift/trunk/PKGBUILD
Deleted:
vdrift/trunk/vdrift-2012-07-22c_bullet281_patch.diff
-----------------------------------------+
PKGBUILD | 6
vdrift-2012-07-22c_bullet281_patch.diff | 898 ------------------------------
2 files changed, 3 insertions(+), 901 deletions(-)
Modified: PKGBUILD
===================================================================
--- PKGBUILD 2015-04-29 02:17:41 UTC (rev 132483)
+++ PKGBUILD 2015-04-29 02:17:49 UTC (rev 132484)
@@ -5,7 +5,7 @@
pkgname=vdrift
pkgver=2014.10.20
-pkgrel=1
+pkgrel=2
pkgdesc="Open source driving simulation made with drift racing in mind"
arch=('i686' 'x86_64')
url="http://vdrift.net/"
@@ -39,12 +39,12 @@
install -Dm644 $pkgname.desktop "$pkgdir"/usr/share/applications/$pkgname.desktop
sed -i '1 s/^\xef\xbb\xbf//' "$pkgdir"/usr/share/applications/$pkgname.desktop # remove BOM (WHY IS THERE?)
+ rm -r "$pkgdir"/usr/share/
+
# install icons
install -Dm644 data/textures/icons/vdrift-16x16.png "$pkgdir"/usr/share/icons/hicolor/16x16/apps/vdrift.png
install -Dm644 data/textures/icons/vdrift-32x32.png "$pkgdir"/usr/share/icons/hicolor/32x32/apps/vdrift.png
install -Dm644 data/textures/icons/vdrift-64x64.png "$pkgdir"/usr/share/icons/hicolor/64x64/apps/vdrift.png
install -Dm644 data/textures/icons/vdrift-64x64.png "$pkgdir/usr/share/pixmaps/$pkgname.png"
-
- rm -r "$pkgdir"/usr/share/vdrift
}
# vim: sw=2:ts=2 et:
Deleted: vdrift-2012-07-22c_bullet281_patch.diff
===================================================================
--- vdrift-2012-07-22c_bullet281_patch.diff 2015-04-29 02:17:41 UTC (rev 132483)
+++ vdrift-2012-07-22c_bullet281_patch.diff 2015-04-29 02:17:49 UTC (rev 132484)
@@ -1,898 +0,0 @@
---- data/skins/simple/menus/AssignControl Mon Jan 19 23:26:36 1970
-+++ data/skins/simple/menus/AssignControl Mon Jan 19 23:26:36 1970
-@@ -46,7 +46,7 @@
- image = white.png
- color = 0.172, 0.161, 0.169
- alpha = 0.7
--left = 0.2
--right = 0.2
-+left = 0.1
-+right = 0.1
- top = 0.48
- height = 0.04
---- data/skins/simple/menus/GuiControls Mon Jan 19 23:26:36 1970
-+++ data/skins/simple/menus/GuiControls Mon Jan 19 23:26:36 1970
-@@ -82,7 +82,7 @@
- onselect = controledit.string:gui_select:0
- onmoveleft = widget-01d
- onmoveright = widget-01c
--onmoveup = widget-13b
-+onmoveup = widget-08b
- onmovedown = widget-02b
- onfocus = widget-01b.sat:0.56
- onblur = widget-01b.sat:0.0
-@@ -101,7 +101,7 @@
- onselect = controledit.string:gui_select:1
- onmoveleft = widget-01b
- onmoveright = widget-01d
--onmoveup = widget-13b
-+onmoveup = widget-08b
- onmovedown = widget-02c
- onfocus = widget-01c.sat:0.56
- onblur = widget-01c.sat:0.0
-@@ -120,7 +120,7 @@
- onselect = controledit.string:gui_select:2
- onmoveleft = widget-01c
- onmoveright = widget-01b
--onmoveup = widget-13b
-+onmoveup = widget-08b
- onmovedown = widget-02d
- onfocus = widget-01d.sat:0.56
- onblur = widget-01d.sat:0.0
---- data/skins/simple/menus/InGameMain Mon Jan 19 23:26:36 1970
-+++ data/skins/simple/menus/InGameMain Mon Jan 19 23:26:36 1970
-@@ -44,10 +44,10 @@
-
-
- [ widget-01 ]
--text = Return to Game
-+text = Continue
- fontsize = 0.035
- align = left
--tip = Leave the menu and unpause the game.
-+tip = Leave the menu and continue the game.
- onselect = ReturnToGame
- onmoveup = widget-05
- onmovedown = widget-02
-@@ -72,7 +72,7 @@
-
-
- [ widget-02 ]
--text = Restart Game
-+text = Restart
- fontsize = 0.035
- align = left
- tip = Restart this game using the same car and track settings.
-@@ -100,7 +100,7 @@
-
-
- [ widget-03 ]
--text = Leave Game
-+text = Abort
- fontsize = 0.035
- align = left
- tip = Leave game and return to the Main menu.
---- data/skins/simple/menus/InputDevice Mon Jan 19 23:26:36 1970
-+++ data/skins/simple/menus/InputDevice Mon Jan 19 23:26:36 1970
-@@ -82,7 +82,7 @@
- onselect = joystick.type.prev
- onmoveleft = joystick.type.prev
- onmoveright = joystick.type.next
--onmoveup = widget-13b
-+onmoveup = widget-11b
- onmovedown = widget-02b
- onfocus = widget-01b.alpha:1 widget-01c.alpha:1 widget-01d.sat:0.56
- onblur = widget-01b.alpha:0 widget-01c.alpha:0 widget-01d.sat:0.0
-@@ -102,7 +102,7 @@
- onselect = joystick.type.next
- onmoveleft = joystick.type.prev
- onmoveright = joystick.type.next
--onmoveup = widget-13b
-+onmoveup = widget-11b
- onmovedown = widget-02b
- onfocus = widget-01b.alpha:1 widget-01c.alpha:1 widget-01d.sat:0.56
- onblur = widget-01b.alpha:0 widget-01c.alpha:0 widget-01d.sat:0.0
---- data/skins/simple/menus/SingleRace Mon Jan 19 23:26:36 1970
-+++ data/skins/simple/menus/SingleRace Mon Jan 19 23:26:36 1970
-@@ -860,7 +860,7 @@
- onmoveleft = game.vehicle_damage.prev
- onmoveright = game.vehicle_damage.next
- onmoveup = widget-14b
--onmovedown = widget-16
-+onmovedown = widget-16b
- onfocus = widget-15b.alpha:1 widget-15c.alpha:1 widget-15d.sat:0.56
- onblur = widget-15b.alpha:0 widget-15c.alpha:0 widget-15d.sat:0.0
- focus = false
---- src/camera.h Mon Jan 19 23:26:36 1970
-+++ src/camera.h Mon Jan 19 23:26:36 1970
-@@ -16,7 +16,7 @@
-
- const std::string & GetName() const { return name; }
-
-- void SetFOV(float value) { fov = std::max(40.0f, std::min(160.0f, value)); }
-+ void SetFOV(float value) { fov = std::max(0.0f, std::min(120.0f, value)); }
-
- float GetFOV() const { return fov; }
-
---- src/carcontrolmap_local.cpp Mon Jan 19 23:26:36 1970
-+++ src/carcontrolmap_local.cpp Mon Jan 19 23:26:36 1970
-@@ -830,16 +830,6 @@
- keycodes["y"] = SDLK_y;
- keycodes["z"] = SDLK_z;
- keycodes["DELETE"] = SDLK_DELETE;
-- keycodes["KP0"] = SDLK_KP_0;
-- keycodes["KP1"] = SDLK_KP_1;
-- keycodes["KP2"] = SDLK_KP_2;
-- keycodes["KP3"] = SDLK_KP_3;
-- keycodes["KP4"] = SDLK_KP_4;
-- keycodes["KP5"] = SDLK_KP_5;
-- keycodes["KP6"] = SDLK_KP_6;
-- keycodes["KP7"] = SDLK_KP_7;
-- keycodes["KP8"] = SDLK_KP_8;
-- keycodes["KP9"] = SDLK_KP_9;
- keycodes["KP_PERIOD"] = SDLK_KP_PERIOD;
- keycodes["KP_DIVIDE"] = SDLK_KP_DIVIDE;
- keycodes["KP_MULTIPLY"] = SDLK_KP_MULTIPLY;
-@@ -872,20 +862,50 @@
- keycodes["F14"] = SDLK_F14;
- keycodes["F15"] = SDLK_F15;
- keycodes["MENU"] = SDLK_MENU;
-- keycodes["APPLICATION"] = SDLK_APPLICATION;
-- keycodes["NUMLOCK"] = SDLK_NUMLOCKCLEAR;
- keycodes["CAPSLOCK"] = SDLK_CAPSLOCK;
-- keycodes["SCROLLLOCK"] = SDLK_SCROLLLOCK;
- keycodes["RSHIFT"] = SDLK_RSHIFT;
- keycodes["LSHIFT"] = SDLK_LSHIFT;
- keycodes["RCTRL"] = SDLK_RCTRL;
- keycodes["LCTRL"] = SDLK_LCTRL;
- keycodes["RALT"] = SDLK_RALT;
- keycodes["LALT"] = SDLK_LALT;
-+#if SDL_VERSION_ATLEAST(2,0,0)
-+ keycodes["KP0"] = SDLK_KP_0;
-+ keycodes["KP1"] = SDLK_KP_1;
-+ keycodes["KP2"] = SDLK_KP_2;
-+ keycodes["KP3"] = SDLK_KP_3;
-+ keycodes["KP4"] = SDLK_KP_4;
-+ keycodes["KP5"] = SDLK_KP_5;
-+ keycodes["KP6"] = SDLK_KP_6;
-+ keycodes["KP7"] = SDLK_KP_7;
-+ keycodes["KP8"] = SDLK_KP_8;
-+ keycodes["KP9"] = SDLK_KP_9;
-+ keycodes["COMPOSE"] = SDLK_APPLICATION;
-+ keycodes["NUMLOCK"] = SDLK_NUMLOCKCLEAR;
-+ keycodes["SCROLLLOCK"] = SDLK_SCROLLLOCK;
- keycodes["RMETA"] = SDLK_RGUI;
- keycodes["LMETA"] = SDLK_LGUI;
- keycodes["LSUPER"] = SDLK_LGUI;
- keycodes["RSUPER"] = SDLK_RGUI;
-+#else
-+ keycodes["KP0"] = SDLK_KP0;
-+ keycodes["KP1"] = SDLK_KP1;
-+ keycodes["KP2"] = SDLK_KP2;
-+ keycodes["KP3"] = SDLK_KP3;
-+ keycodes["KP4"] = SDLK_KP4;
-+ keycodes["KP5"] = SDLK_KP5;
-+ keycodes["KP6"] = SDLK_KP6;
-+ keycodes["KP7"] = SDLK_KP7;
-+ keycodes["KP8"] = SDLK_KP8;
-+ keycodes["KP9"] = SDLK_KP9;
-+ keycodes["COMPOSE"] = SDLK_COMPOSE;
-+ keycodes["NUMLOCK"] = SDLK_NUMLOCK;
-+ keycodes["SCROLLLOCK"] = SDLK_SCROLLOCK;
-+ keycodes["LMETA"] = SDLK_LMETA;
-+ keycodes["RMETA"] = SDLK_RMETA;
-+ keycodes["LSUPER"] = SDLK_LSUPER;
-+ keycodes["RSUPER"] = SDLK_RSUPER;
-+#endif
- return keycodes;
- }
-
---- src/game.cpp Mon Jan 19 23:26:36 1970
-+++ src/game.cpp Mon Jan 19 23:26:36 1970
-@@ -324,10 +324,6 @@
-
- info_output << "Shutting down..." << std::endl;
-
-- // Stop the sound thread.
-- if (sound.Enabled())
-- sound.Pause(true);
--
- LeaveGame();
-
- // Save settings first incase later deinits cause crashes.
-@@ -499,16 +495,7 @@
- }
-
- // Connect game actions to gui options
-- set_car_name.connect(gui.GetOption("game.car").signal_val);
-- set_car_paint.connect(gui.GetOption("game.car_paint").signal_val);
-- set_car_color_hue.connect(gui.GetOption("game.car_color_hue").signal_val);
-- set_car_color_sat.connect(gui.GetOption("game.car_color_sat").signal_val);
-- set_car_color_val.connect(gui.GetOption("game.car_color_val").signal_val);
-- set_car_ai_type.connect(gui.GetOption("game.ai_type").signal_val);
-- set_car_ai_level.connect(gui.GetOption("game.ai_level").signal_val);
-- set_cars_num.connect(gui.GetOption("game.cars_num").signal_val);
-- set_track_image.connect(gui.GetOption("game.track").signal_val);
-- set_control.connect(gui.GetOption("controledit.string").signal_val);
-+ BindActionsToGUI();
-
- // Set options from game settings.
- std::map<std::string, std::string> optionmap;
-@@ -531,7 +518,6 @@
- if (sound.Init(2048, info_output, error_output))
- {
- sound.SetVolume(settings.GetSoundVolume());
-- //sound.Pause(false);
- content.setSound(sound.GetDeviceInfo());
- }
- else
-@@ -932,22 +918,18 @@
- if (sound.Enabled())
- {
- bool pause_sound = pause || gui.Active();
-- sound.Pause(pause_sound);
-- if (!pause_sound)
-- {
-- PROFILER.beginBlock("sound");
-- MATHVECTOR <float, 3> pos;
-- QUATERNION <float> rot;
-- if (active_camera)
-- {
-- pos = active_camera->GetPosition();
-- rot = active_camera->GetOrientation();
-- }
-- sound.SetListenerPosition(pos[0], pos[1], pos[2]);
-- sound.SetListenerRotation(rot[0], rot[1], rot[2], rot[3]);
-- sound.Update();
-- PROFILER.endBlock("sound");
-- }
-+ PROFILER.beginBlock("sound");
-+ MATHVECTOR <float, 3> pos;
-+ QUATERNION <float> rot;
-+ if (active_camera)
-+ {
-+ pos = active_camera->GetPosition();
-+ rot = active_camera->GetOrientation();
-+ }
-+ sound.SetListenerPosition(pos[0], pos[1], pos[2]);
-+ sound.SetListenerRotation(rot[0], rot[1], rot[2], rot[3]);
-+ sound.Update(pause_sound);
-+ PROFILER.endBlock("sound");
- }
-
- //PROFILER.beginBlock("force-feedback");
-@@ -1798,9 +1780,12 @@
- // get car start position marker for camera setup
- MATHVECTOR<float, 3> car_pos = track.GetStart(0).first;
-
-- // car setup
-+ // clear previous car
- cars.clear();
-
-+ // remove previous car sounds
-+ sound.Update(true);
-+
- if (LoadCar(
- cars_name[car_edit_id],
- cars_paint[car_edit_id],
-@@ -1808,14 +1793,13 @@
- car_pos, track.GetStart(0).second,
- true, false))
- {
-- // update car
-+ // set car
- CAR & car = cars.back();
- dynamics.update(timestep);
- car.Update(timestep);
-
-- // process car sound sources
-- // should they be loaded for garage car in the first place?
-- sound.Update();
-+ // add car sounds
-+ sound.Update(true);
-
- // use car shape center for camera setup
- car_pos = car.GetPosition();
-@@ -1958,7 +1942,7 @@
- }
-
- if (numreplays == 0)
-- replaylist.push_back(std::make_pair("", "None"));
-+ replaylist.push_back(std::make_pair("none", "None"));
-
- settings.SetSelectedReplay(replaylist.begin()->first);
- }
-@@ -2411,6 +2395,7 @@
-
- track.Clear();
- cars.clear();
-+ sound.Update(true);
- hud.SetVisible(false);
- inputgraph.Hide();
- trackmap.Unload();
-@@ -2419,7 +2404,6 @@
- pause = false;
- race_laps = 0;
- tire_smoke.Clear();
-- sound.Update();
- }
-
- void GAME::StartPractice()
-@@ -2473,7 +2457,7 @@
-
- void GAME::StartReplay()
- {
-- if (!settings.GetSelectedReplay().empty() && !NewGame(true))
-+ if (settings.GetSelectedReplay() != "none" && !NewGame(true))
- {
- gui.ActivatePage("ReplayStartError", 0.25, error_output);
- }
-@@ -2855,6 +2839,19 @@
- EditControl();
- }
-
-+void GAME::BindActionsToGUI()
-+{
-+ set_car_name.connect(gui.GetOption("game.car").signal_val);
-+ set_car_paint.connect(gui.GetOption("game.car_paint").signal_val);
-+ set_car_color_hue.connect(gui.GetOption("game.car_color_hue").signal_val);
-+ set_car_color_sat.connect(gui.GetOption("game.car_color_sat").signal_val);
-+ set_car_color_val.connect(gui.GetOption("game.car_color_val").signal_val);
-+ set_car_ai_type.connect(gui.GetOption("game.ai_type").signal_val);
-+ set_car_ai_level.connect(gui.GetOption("game.ai_level").signal_val);
-+ set_cars_num.connect(gui.GetOption("game.cars_num").signal_val);
-+ set_track_image.connect(gui.GetOption("game.track").signal_val);
-+ set_control.connect(gui.GetOption("controledit.string").signal_val);
-+}
-
- void GAME::RegisterActions()
- {
---- src/game.h Mon Jan 19 23:26:36 1970
-+++ src/game.h Mon Jan 19 23:26:36 1970
-@@ -201,6 +201,7 @@
- void SetTrackImage(const std::string & value);
- void SetControl(const std::string & value);
-
-+ void BindActionsToGUI();
- void RegisterActions();
- void InitActionMap(std::map<std::string, Slot0*> & actionmap);
-
---- src/sound.cpp Mon Jan 19 23:26:36 1970
-+++ src/sound.cpp Mon Jan 19 23:26:36 1970
-@@ -30,17 +30,20 @@
- }
-
- SOUND::SOUND() :
-+ log_error(0),
- deviceinfo(0, 0, 0, 0),
-+ sound_volume(0),
- initdone(false),
- disable(false),
-- paused(true),
- sampler_lock(0),
- source_lock(0),
-+ set_pause(true),
- max_active_sources(64),
- sources_num(0),
-- samplers_num(0)
-+ sources_pause(true),
-+ samplers_num(0),
-+ samplers_pause(true)
- {
-- volume_filter.SetFilterOrder0(1.0);
- sources.reserve(64);
- samplers.reserve(64);
- }
-@@ -115,11 +118,13 @@
- }
-
- deviceinfo = SOUNDINFO(samples, frequency, channels, bytespersample);
--
-+ log_error = &error_output;
- initdone = true;
--
- SetVolume(1.0);
-
-+ // enable sound, run callback
-+ SDL_PauseAudio(false);
-+
- return true;
- }
-
-@@ -138,46 +143,21 @@
- disable = true;
- }
-
--void SOUND::Pause(bool value)
--{
-- if (paused != value)
-- {
-- SDL_PauseAudio(value);
-- paused = value;
-- }
--}
--
--void SOUND::Update()
-+void SOUND::Update(bool pause)
- {
- if (disable) return;
-
-+ set_pause = pause;
-+
- GetSourceChanges();
-
- ProcessSourceStop();
-
-- ProcessSourceRemove();
--
- ProcessSources();
-
-- SetSamplerChanges();
--
-- // short circuit if paused(sound thread blocked)
-- if (paused)
-- {
-- GetSamplerChanges();
--
-- ProcessSamplerAdd();
--
-- ProcessSamplerRemove();
--
-- SetSourceChanges();
--
-- GetSourceChanges();
--
-- ProcessSourceStop();
-+ ProcessSourceRemove();
-
-- ProcessSourceRemove();
-- }
-+ SetSamplerChanges();
- }
-
- void SOUND::SetMaxActiveSources(size_t value)
-@@ -192,18 +172,24 @@
- size_t id = item_num;
- if (id < items.size())
- {
-+ // reuse free slot
- size_t idn = items[id].id;
- if (idn != id)
- {
-- // swap back redirected item
-+ // free slot is redirecting to other item
- assert(idn < id);
-+
-+ // swap redirected item back
- items[id] = items[idn];
-+
-+ // use now free slot
- id = idn;
- }
- items[id] = item;
- }
- else
- {
-+ // add item to new slot
- items.push_back(item);
- }
- items[id].id = id;
-@@ -217,9 +203,14 @@
- inline void RemoveItem(size_t id, std::vector<T> & items, size_t & item_num)
- {
- assert(id < items.size());
-+
-+ // get item true id
- size_t idn = items[id].id;
- assert(idn < item_num);
-+
-+ // pop last item
- --item_num;
-+
- // swap last item with current
- size_t idl = items[item_num].id;
- if (idl != item_num)
-@@ -270,14 +261,13 @@
- ns.id = -1;
- sampler_add.getFirst().push_back(ns);
-
-- //std::cout << "Add sound source: " << id << " " << buffer->GetName() << std::endl;
-+ //*log_error << "Add sound source: " << id << " " << buffer->GetName() << std::endl;
- return id;
- }
-
- void SOUND::RemoveSource(size_t id)
- {
-- // notify sound thread, it will notify main thread to remove the source
-- //std::cout << "To be removed source: " << id << " " << sources[sources[id].id].buffer->GetName() << std::endl;
-+ // notify sound and main thread to remove the source/sampler
- sampler_remove.getFirst().push_back(id);
- }
-
-@@ -343,14 +333,13 @@
-
- void SOUND::SetVolume(float value)
- {
-- volume_filter.SetFilterOrder0(clamp(value, 0.f, 1.f));
-+ sound_volume = value;
- }
-
- void SOUND::GetSourceChanges()
- {
- Lock(source_lock);
- source_stop.swapFirst();
-- source_remove.swapFirst();
- Unlock(source_lock);
- }
-
-@@ -368,17 +357,18 @@
-
- void SOUND::ProcessSourceRemove()
- {
-- std::vector<size_t> & sremove = source_remove.getFirst();
-+ std::vector<size_t> & sremove = sampler_remove.getFirst();
- for (size_t i = 0; i < sremove.size(); ++i)
- {
- size_t id = sremove[i];
- assert(id < sources.size());
-+
- size_t idn = sources[id].id;
- assert(idn < sources_num);
-- //std::cout << "Remove sound source: " << id << " " << sources[idn].buffer->GetName() << std::endl;
-+ //*log_error << "Remove sound source: " << id << " " << sources[idn].buffer->GetName() << std::endl;
-+
- RemoveItem(id, sources, sources_num);
- }
-- sremove.clear();
- }
-
- void SOUND::ProcessSources()
-@@ -436,8 +426,11 @@
- }
- }
-
-- supdate[i].gain1 = gain1 * Sampler::denom;
-- supdate[i].gain2 = gain2 * Sampler::denom;
-+ // fade sound volume
-+ float volume = set_pause ? 0 : sound_volume;
-+
-+ supdate[i].gain1 = volume * gain1 * Sampler::denom;
-+ supdate[i].gain2 = volume * gain2 * Sampler::denom;
- supdate[i].pitch = src.pitch * Sampler::denom;
- }
-
-@@ -471,6 +464,7 @@
- if (sampler_update.getFirst().size()) sampler_update.swapFirst();
- if (sampler_add.getFirst().size()) sampler_add.swapFirst();
- if (sampler_remove.getFirst().size()) sampler_remove.swapFirst();
-+ sources_pause = set_pause;
- Unlock(sampler_lock);
- }
-
-@@ -478,33 +472,41 @@
- {
- Lock(sampler_lock);
- sampler_update.swapLast();
-- sampler_remove.swapLast();
- sampler_add.swapLast();
-+ sampler_remove.swapLast();
-+ samplers_fade = samplers_pause != sources_pause;
-+ samplers_pause = sources_pause;
- Unlock(sampler_lock);
- }
-
- void SOUND::ProcessSamplerUpdate()
- {
- std::vector<SamplerUpdate> & supdate = sampler_update.getLast();
-- if (samplers_num == supdate.size())
-+ if (supdate.empty()) return;
-+
-+ assert(samplers_num == supdate.size());
-+ for (size_t i = 0; i < samplers_num; ++i)
- {
-- for (size_t i = 0; i < samplers_num; ++i)
-- {
-- samplers[i].gain1 = supdate[i].gain1;
-- samplers[i].gain2 = supdate[i].gain2;
-- samplers[i].pitch = supdate[i].pitch;
-- }
-+ samplers[i].gain1 = supdate[i].gain1;
-+ samplers[i].gain2 = supdate[i].gain2;
-+ samplers[i].pitch = supdate[i].pitch;
- }
- supdate.clear();
- }
-
- void SOUND::ProcessSamplers(unsigned char *stream, int len)
- {
-- // set buffers and clear stream
-+ // clear stream
-+ memset(stream, 0, len);
-+
-+ // pause sampling
-+ if (samplers_pause && !samplers_fade)
-+ return;
-+
-+ // init sampling buffers
- int len4 = len / 4;
- buffer1.resize(len4);
- buffer2.resize(len4);
-- memset(stream, 0, len);
-
- // run samplers
- short * sstream = (short*)stream;
-@@ -519,13 +521,17 @@
- {
- SampleAndAdvanceWithPitch16bit(smp, &buffer1[0], &buffer2[0], len4);
-
-- volume_filter.Filter(&buffer1[0], &buffer2[0], len4);
--
- for (int n = 0; n < len4; ++n)
- {
- int pos = n * 2;
-- sstream[pos] = clamp(sstream[pos] + buffer1[n], -32768, 32767);
-- sstream[pos + 1] = clamp(sstream[pos + 1] + buffer2[n], -32768, 32767);
-+ int val1 = sstream[pos] + buffer1[n];
-+ int val2 = sstream[pos + 1] + buffer2[n];
-+
-+ val1 = clamp(val1, -32768, 32767);
-+ val2 = clamp(val2, -32768, 32767);
-+
-+ sstream[pos] = val1;
-+ sstream[pos + 1] = val2;
- }
- }
- else
-@@ -541,17 +547,13 @@
- void SOUND::ProcessSamplerRemove()
- {
- std::vector<size_t> & sremove = sampler_remove.getLast();
-- if (!sremove.empty())
-+ for (size_t i = 0; i < sremove.size(); ++i)
- {
-- for (size_t i = 0; i < sremove.size(); ++i)
-- {
-- size_t id = sremove[i];
-- assert(id < samplers.size());
-- RemoveItem(id, samplers, samplers_num);
-- }
-- source_remove.getLast() = sremove;
-- sremove.clear();
-+ size_t id = sremove[i];
-+ assert(id < samplers.size());
-+ RemoveItem(id, samplers, samplers_num);
- }
-+ sremove.clear();
- }
-
- void SOUND::ProcessSamplerAdd()
-@@ -589,7 +591,6 @@
- {
- Lock(source_lock);
- if (source_stop.getLast().size()) source_stop.swapLast();
-- if (source_remove.getLast().size()) source_remove.swapLast();
- Unlock(source_lock);
- }
-
-@@ -600,12 +601,12 @@
-
- GetSamplerChanges();
-
-+ ProcessSamplerAdd();
-+
- ProcessSamplerUpdate();
-
- ProcessSamplers(stream, len);
-
-- ProcessSamplerAdd();
--
- ProcessSamplerRemove();
-
- SetSourceChanges();
-@@ -622,9 +623,10 @@
- assert(len > 0);
- assert(sampler.buffer);
-
-- // if not playing, fill output buffers with silence, should not happen
-+ // if not playing, fill output buffers with silence
- if (!sampler.playing)
- {
-+ // should be dealt with before getting here
- assert(0);
- for (int i = 0; i < len; ++i)
- {
---- src/sound.h Mon Jan 19 23:26:36 1970
-+++ src/sound.h Mon Jan 19 23:26:36 1970
-@@ -33,11 +33,8 @@
- // disable sound
- void Disable();
-
-- // pause sound
-- void Pause(bool value);
--
- // commit state changes
-- void Update();
-+ void Update(bool pause);
-
- // active sources limit can be adjusted at runtime
- void SetMaxActiveSources(size_t value);
-@@ -69,14 +66,14 @@
- void SetVolume(float value);
-
- private:
-+ std::ostream * log_error;
- SOUNDINFO deviceinfo;
-- SOUNDFILTER volume_filter;
- MATHVECTOR<float, 3> listener_pos;
- MATHVECTOR<float, 3> listener_vel;
- QUATERNION<float> listener_rot;
-+ float sound_volume;
- bool initdone;
- bool disable;
-- bool paused;
-
- // state structs
- struct Source
-@@ -95,8 +92,8 @@
-
- struct Sampler
- {
-- static const int denom = 1 << 15;
-- static const int max_gain_delta = (denom * 100) / 44100;
-+ static const int denom = 32768;
-+ static const int max_gain_delta = (denom * 173) / 44100; // 256 samples from min to max gain
- const SOUNDBUFFER * buffer;
- int samples_per_channel;
- int sample_pos;
-@@ -135,21 +132,24 @@
- TrippleBuffer<SamplerUpdate> sampler_update;
- TrippleBuffer<SamplerAdd> sampler_add;
- TrippleBuffer<size_t> sampler_remove;
-- TrippleBuffer<size_t> source_remove;
- TrippleBuffer<size_t> source_stop;
- SDL_mutex * sampler_lock;
- SDL_mutex * source_lock;
-+ bool set_pause;
-
- // sound sources state
- std::vector<SourceActive> sources_active;
- std::vector<Source> sources;
- size_t max_active_sources;
- size_t sources_num;
-+ bool sources_pause;
-
- // sound thread state
- std::vector<int> buffer1, buffer2;
- std::vector<Sampler> samplers;
- size_t samplers_num;
-+ bool samplers_pause;
-+ bool samplers_fade;
-
- // main thread methods
- void GetSourceChanges();
---- src/texture.cpp Mon Jan 19 23:26:36 1970
-+++ src/texture.cpp Mon Jan 19 23:26:36 1970
-@@ -179,6 +179,7 @@
- else
- {
- error << "Error loading texture file: " + path << std::endl;
-+ error << IMG_GetError();
- return false;
- }
-
-@@ -303,6 +304,7 @@
- else
- {
- error << "Error loading texture file: " + path + " (" + cubefiles[i] + ")" << std::endl;
-+ error << IMG_GetError();
- return false;
- }
-
-@@ -477,6 +479,7 @@
- if (!orig_surface)
- {
- error << "Error loading texture file: " << path << std::endl;
-+ error << IMG_GetError();
- return false;
- }
- }
---- src/cardynamics.cpp Mon Jan 19 23:26:36 1970
-+++ src/cardynamics.cpp Mon Jan 19 23:26:36 1970
-@@ -1791,23 +1791,29 @@
-
- bool CARDYNAMICS::WheelContactCallback(
- btManifoldPoint& cp,
-- const btCollisionObject* colObj0,
-- int partId0,
-+ const btCollisionObjectWrapper* col0,
-+ int part0,
- int index0,
-- const btCollisionObject* colObj1,
-- int partId1,
-+ const btCollisionObjectWrapper* col1,
-+ int part1,
- int index1)
- {
-- // cars are fracture bodies, wheel is a cylinder shape
-- const btCollisionShape* shape = colObj0->getCollisionShape();
-- if ((colObj0->getInternalType() & CO_FRACTURE_TYPE) &&
-+#if (BT_BULLET_VERSION < 281)
-+ const btCollisionObject* obj = col0;
-+ const btCollisionShape* shape = obj->getCollisionShape();
-+ const btCollisionShape* rootshape = obj->getRootCollisionShape();
-+#else
-+ const btCollisionObject* obj = col0->getCollisionObject();
-+ const btCollisionShape* shape = col0->getCollisionShape();
-+ const btCollisionShape* rootshape = obj->getCollisionShape();
-+#endif
-+ if ((obj->getInternalType() & CO_FRACTURE_TYPE) &&
- (shape->getShapeType() == CYLINDER_SHAPE_PROXYTYPE))
- {
-- // is contact within contact patch?
-- const btCompoundShape* car = static_cast<const btCompoundShape*>(colObj0->getRootCollisionShape());
-- const btCylinderShapeX* wheel = static_cast<const btCylinderShapeX*>(shape);
-- btVector3 contactPoint = cp.m_localPointA - car->getChildTransform(cp.m_index0).getOrigin();
-- if (-direction::up.dot(contactPoint) > 0.5 * wheel->getRadius())
-+ const btCompoundShape* carshape = static_cast<const btCompoundShape*>(rootshape);
-+ const btCylinderShapeX* wheelshape = static_cast<const btCylinderShapeX*>(shape);
-+ btVector3 contactPoint = cp.m_localPointA - carshape->getChildTransform(cp.m_index0).getOrigin();
-+ if (-direction::up.dot(contactPoint) > 0.5 * wheelshape->getRadius())
- {
- // break contact (hack)
- cp.m_normalWorldOnB = btVector3(0, 0, 0);
---- src/cardynamics.h Mon Jan 19 23:26:36 1970
-+++ src/cardynamics.h Mon Jan 19 23:26:36 1970
-@@ -25,6 +25,12 @@
- class FractureBody;
- class PTree;
-
-+#if (BT_BULLET_VERSION < 281)
-+#define btCollisionObjectWrapper btCollisionObject
-+#else
-+struct btCollisionObjectWrapper;
-+#endif
-+
- class CARDYNAMICS : public btActionInterface
- {
- friend class PERFORMANCE_TESTING;
-@@ -151,11 +157,11 @@
-
- static bool WheelContactCallback(
- btManifoldPoint& cp,
-- const btCollisionObject* colObj0,
-- int partId0,
-+ const btCollisionObjectWrapper* col0,
-+ int part0,
- int index0,
-- const btCollisionObject* colObj1,
-- int partId1,
-+ const btCollisionObjectWrapper* col1,
-+ int part1,
- int index1);
-
- protected:
---- src/dynamicsworld.cpp Mon Jan 19 23:26:36 1970
-+++ src/dynamicsworld.cpp Mon Jan 19 23:26:36 1970
-@@ -105,7 +105,7 @@
- int patch_id = -1;
- const BEZIER * b = 0;
- const TRACKSURFACE * s = TRACKSURFACE::None();
-- btCollisionObject * c = 0;
-+ const btCollisionObject * c = 0;
-
- MyRayResultCallback ray(origin, p, caster);
- rayTest(origin, p, ray);
-@@ -221,6 +221,7 @@
-
- void DynamicsWorld::fractureCallback()
- {
-+#if (BT_BULLET_VERSION < 281)
- m_activeConnections.resize(0);
-
- int numManifolds = getDispatcher()->getNumManifolds();
-@@ -268,4 +269,5 @@
- btRigidBody* child = body->updateConnection(con_id);
- if (child) addRigidBody(child);
- }
-+#endif
- }
More information about the arch-commits
mailing list