[arch-commits] Commit in pcsx2/repos/community-i686 (PKGBUILD PKGBUILD)
Maxime Gauduin
alucryd at archlinux.org
Fri Feb 13 10:05:53 UTC 2015
Date: Friday, February 13, 2015 @ 11:05:53
Author: alucryd
Revision: 127650
archrelease: copy trunk to community-i686
Added:
pcsx2/repos/community-i686/PKGBUILD
(from rev 127649, pcsx2/trunk/PKGBUILD)
Deleted:
pcsx2/repos/community-i686/PKGBUILD
----------+
PKGBUILD | 144 ++++++++++++++++++++++++++++++-------------------------------
1 file changed, 73 insertions(+), 71 deletions(-)
Deleted: PKGBUILD
===================================================================
--- PKGBUILD 2015-02-13 10:03:46 UTC (rev 127649)
+++ PKGBUILD 2015-02-13 10:05:53 UTC (rev 127650)
@@ -1,71 +0,0 @@
-# $Id$
-# Maintainer: Maxime Gauduin <alucryd at archlinux.org>
-# Contributor: josephgbr <rafael.f.f1 at gmail.com>
-# Contributor: vEX <vex at niechift.com>
-
-pkgname=pcsx2
-pkgver=1.3.1
-pkgrel=1
-pkgdesc='A Sony PlayStation 2 emulator'
-arch=('i686' 'x86_64')
-url='http://www.pcsx2.net'
-license=('GPL2' 'GPL3' 'LGPL2.1' 'LGPL3')
-depends_i686=('glew' 'libaio' 'libcanberra' 'libjpeg-turbo' 'nvidia-cg-toolkit'
- 'portaudio' 'sdl' 'soundtouch' 'wxgtk')
-depends_x86_64=('lib32-glew' 'lib32-libaio' 'lib32-libcanberra'
- 'lib32-libjpeg-turbo' 'lib32-nvidia-cg-toolkit'
- 'lib32-portaudio' 'lib32-sdl' 'lib32-soundtouch' 'lib32-wxgtk')
-makedepends=('cmake')
-makedepends_x86_64=('gcc-multilib')
-optdepends_x86_64=('lib32-gtk-engines: GTK2 engines support'
- 'lib32-gtk-engine-murrine: Murrine GTK3 engine support'
- 'lib32-gtk-engine-unico: Unico GTK2 engine support')
-options=('!emptydirs')
-source=("https://github.com/PCSX2/pcsx2/archive/v${pkgver}.tar.gz")
-sha256sums=('60ba9f7f85bf4337ca6962f9b437d549f16fc04ea0b6b261d7521e0416c2b8c9')
-
-build() {
- cd pcsx2-${pkgver}
-
- if [[ -d build ]]; then
- rm -rf build
- fi
- mkdir build && cd build
-
- if [[ $CARCH == i686 ]]; then
- cmake .. \
- -DCMAKE_BUILD_TYPE='Release' \
- -DCMAKE_INSTALL_PREFIX='/usr' \
- -DCMAKE_LIBRARY_PATH='/usr/lib' \
- -DPLUGIN_DIR='/usr/lib/pcsx2' \
- -DGAMEINDEX_DIR='/usr/share/pcsx2' \
- -DEXTRA_PLUGINS='TRUE' \
- -DREBUILD_SHADER='TRUE' \
- -DGLSL_API='TRUE' \
- -DPACKAGE_MODE='TRUE' \
- -DXDG_STD='TRUE'
- elif [[ $CARCH == x86_64 ]]; then
- cmake .. \
- -DCMAKE_BUILD_TYPE='Release' \
- -DCMAKE_TOOLCHAIN_FILE='cmake/linux-compiler-i386-multilib.cmake' \
- -DCMAKE_INSTALL_PREFIX='/usr' \
- -DCMAKE_LIBRARY_PATH='/usr/lib32' \
- -DPLUGIN_DIR='/usr/lib32/pcsx2' \
- -DGAMEINDEX_DIR='/usr/share/pcsx2' \
- -DEXTRA_PLUGINS='TRUE' \
- -DREBUILD_SHADER='TRUE' \
- -DGLSL_API='TRUE' \
- -DPACKAGE_MODE='TRUE' \
- -DXDG_STD='TRUE'
- fi
-
- make
-}
-
-package() {
- cd pcsx2-${pkgver}/build
-
- make DESTDIR="${pkgdir}" install
-}
-
-# vim: ts=2 sw=2 et:
Copied: pcsx2/repos/community-i686/PKGBUILD (from rev 127649, pcsx2/trunk/PKGBUILD)
===================================================================
--- PKGBUILD (rev 0)
+++ PKGBUILD 2015-02-13 10:05:53 UTC (rev 127650)
@@ -0,0 +1,73 @@
+# $Id$
+# Maintainer: Maxime Gauduin <alucryd at archlinux.org>
+# Contributor: josephgbr <rafael.f.f1 at gmail.com>
+# Contributor: vEX <vex at niechift.com>
+
+pkgname=pcsx2
+pkgver=1.3.1
+pkgrel=2
+pkgdesc='A Sony PlayStation 2 emulator'
+arch=('i686' 'x86_64')
+url='http://www.pcsx2.net'
+license=('GPL2' 'GPL3' 'LGPL2.1' 'LGPL3')
+depends_i686=('glew' 'libaio' 'libcanberra' 'libjpeg-turbo' 'nvidia-cg-toolkit'
+ 'portaudio' 'sdl' 'soundtouch' 'wxgtk')
+depends_x86_64=('lib32-glew' 'lib32-libaio' 'lib32-libcanberra'
+ 'lib32-libjpeg-turbo' 'lib32-nvidia-cg-toolkit'
+ 'lib32-portaudio' 'lib32-sdl' 'lib32-soundtouch' 'lib32-wxgtk')
+makedepends=('cmake')
+makedepends_x86_64=('gcc-multilib')
+optdepends_x86_64=('lib32-gtk-engines: GTK2 engines support'
+ 'lib32-gtk-engine-murrine: Murrine GTK3 engine support'
+ 'lib32-gtk-engine-unico: Unico GTK2 engine support')
+options=('!emptydirs')
+source=("https://github.com/PCSX2/pcsx2/archive/v${pkgver}.tar.gz")
+sha256sums=('60ba9f7f85bf4337ca6962f9b437d549f16fc04ea0b6b261d7521e0416c2b8c9')
+
+build() {
+ cd pcsx2-${pkgver}
+
+ if [[ -d build ]]; then
+ rm -rf build
+ fi
+ mkdir build && cd build
+
+ if [[ $CARCH == i686 ]]; then
+ cmake .. \
+ -DCMAKE_BUILD_TYPE='Release' \
+ -DCMAKE_INSTALL_PREFIX='/usr' \
+ -DCMAKE_LIBRARY_PATH='/usr/lib' \
+ -DPLUGIN_DIR='/usr/lib/pcsx2' \
+ -DGAMEINDEX_DIR='/usr/share/pcsx2' \
+ -DDISABLE_ADVANCE_SIMD='TRUE' \
+ -DEXTRA_PLUGINS='TRUE' \
+ -DREBUILD_SHADER='TRUE' \
+ -DGLSL_API='TRUE' \
+ -DPACKAGE_MODE='TRUE' \
+ -DXDG_STD='TRUE'
+ elif [[ $CARCH == x86_64 ]]; then
+ cmake .. \
+ -DCMAKE_BUILD_TYPE='Release' \
+ -DCMAKE_TOOLCHAIN_FILE='cmake/linux-compiler-i386-multilib.cmake' \
+ -DCMAKE_INSTALL_PREFIX='/usr' \
+ -DCMAKE_LIBRARY_PATH='/usr/lib32' \
+ -DPLUGIN_DIR='/usr/lib32/pcsx2' \
+ -DGAMEINDEX_DIR='/usr/share/pcsx2' \
+ -DDISABLE_ADVANCE_SIMD='TRUE' \
+ -DEXTRA_PLUGINS='TRUE' \
+ -DREBUILD_SHADER='TRUE' \
+ -DGLSL_API='TRUE' \
+ -DPACKAGE_MODE='TRUE' \
+ -DXDG_STD='TRUE'
+ fi
+
+ make
+}
+
+package() {
+ cd pcsx2-${pkgver}/build
+
+ make DESTDIR="${pkgdir}" install
+}
+
+# vim: ts=2 sw=2 et:
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