[arch-commits] Commit in warzone2100/repos (6 files)
Laurent Carlier
lcarlier at archlinux.org
Wed Aug 3 06:02:54 UTC 2016
Date: Wednesday, August 3, 2016 @ 06:02:54
Author: lcarlier
Revision: 184939
archrelease: copy trunk to community-staging-i686, community-staging-x86_64
Added:
warzone2100/repos/community-staging-i686/
warzone2100/repos/community-staging-i686/PKGBUILD
(from rev 184938, warzone2100/trunk/PKGBUILD)
warzone2100/repos/community-staging-i686/warzone2100.appdata.xml
(from rev 184938, warzone2100/trunk/warzone2100.appdata.xml)
warzone2100/repos/community-staging-x86_64/
warzone2100/repos/community-staging-x86_64/PKGBUILD
(from rev 184938, warzone2100/trunk/PKGBUILD)
warzone2100/repos/community-staging-x86_64/warzone2100.appdata.xml
(from rev 184938, warzone2100/trunk/warzone2100.appdata.xml)
--------------------------------------------------+
community-staging-i686/PKGBUILD | 34 +++++++++++++++++++++
community-staging-i686/warzone2100.appdata.xml | 23 ++++++++++++++
community-staging-x86_64/PKGBUILD | 34 +++++++++++++++++++++
community-staging-x86_64/warzone2100.appdata.xml | 23 ++++++++++++++
4 files changed, 114 insertions(+)
Copied: warzone2100/repos/community-staging-i686/PKGBUILD (from rev 184938, warzone2100/trunk/PKGBUILD)
===================================================================
--- community-staging-i686/PKGBUILD (rev 0)
+++ community-staging-i686/PKGBUILD 2016-08-03 06:02:54 UTC (rev 184939)
@@ -0,0 +1,34 @@
+# $Id$
+# Maintainer: Vesa Kaihlavirta <vegai at iki.fi>
+# Contributor: Angelo Theodorou <encelo at users.sourceforge.net>
+
+pkgname=warzone2100
+pkgver=3.2.1
+pkgrel=2
+pkgdesc="3D realtime strategy game on a future Earth"
+url="http://wz2100.net/"
+arch=('i686' 'x86_64')
+license=('GPL')
+depends=('sdl2' 'glew' 'fribidi' 'openal' 'libvorbis' 'libtheora' 'physfs' 'ttf-dejavu' 'qt5-script' 'xorg-xrandr')
+makedepends=('gawk' 'flex' 'zip' 'unzip' 'asciidoc' 'mesa')
+source=("http://downloads.sourceforge.net/project/warzone2100/releases/${pkgver}/${pkgname}-${pkgver}.tar.xz"
+ warzone2100.appdata.xml)
+md5sums=('1a329156387b3acfee56c7bd86fd606b'
+ '103a57b73af180a1ff7301250cbdcf5d')
+
+build() {
+ cd ${pkgname}-${pkgver}
+
+ # Add missing file from the tarball
+ cp ${srcdir}/warzone2100.appdata.xml icons/
+
+ ./configure --prefix=/usr --with-distributor="ArchLinux"
+
+ make
+}
+
+package() {
+ cd ${pkgname}-${pkgver}
+
+ make DESTDIR=${pkgdir} install
+}
Copied: warzone2100/repos/community-staging-i686/warzone2100.appdata.xml (from rev 184938, warzone2100/trunk/warzone2100.appdata.xml)
===================================================================
--- community-staging-i686/warzone2100.appdata.xml (rev 0)
+++ community-staging-i686/warzone2100.appdata.xml 2016-08-03 06:02:54 UTC (rev 184939)
@@ -0,0 +1,23 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<application>
+ <id type="desktop">warzone2100.desktop</id>
+ <metadata_license>CC0-1.0</metadata_license>
+ <license>GPL-2.0+</license>
+ <summary>Real-Time-Strategy War Game</summary>
+ <name>Warzone 2100</name>
+ <description>
+ <p>
+ In Warzone 2100, you command the forces of The Project in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles.
+ </p>
+ <p>
+ The game offers campaign, multi-player, and single-player skirmish modes. An extensive tech tree with over 400 different technologies, combined with the unit design system, allows for a wide variety of possible units and tactics.
+ </p>
+ <p>
+ Warzone 2100 was originally developed as a commercial game by Pumpkin Studios and published in 1999, and was released as open source by them in 2004, for the community to continue working on it.
+ </p>
+ </description>
+ <url type="homepage">https://wz2100.net/</url>
+ <screenshots>
+ <screenshot type="default">https://wz2100.net/static/img/wz2100-CAM_3A50.png</screenshot>
+ </screenshots>
+</application>
Copied: warzone2100/repos/community-staging-x86_64/PKGBUILD (from rev 184938, warzone2100/trunk/PKGBUILD)
===================================================================
--- community-staging-x86_64/PKGBUILD (rev 0)
+++ community-staging-x86_64/PKGBUILD 2016-08-03 06:02:54 UTC (rev 184939)
@@ -0,0 +1,34 @@
+# $Id$
+# Maintainer: Vesa Kaihlavirta <vegai at iki.fi>
+# Contributor: Angelo Theodorou <encelo at users.sourceforge.net>
+
+pkgname=warzone2100
+pkgver=3.2.1
+pkgrel=2
+pkgdesc="3D realtime strategy game on a future Earth"
+url="http://wz2100.net/"
+arch=('i686' 'x86_64')
+license=('GPL')
+depends=('sdl2' 'glew' 'fribidi' 'openal' 'libvorbis' 'libtheora' 'physfs' 'ttf-dejavu' 'qt5-script' 'xorg-xrandr')
+makedepends=('gawk' 'flex' 'zip' 'unzip' 'asciidoc' 'mesa')
+source=("http://downloads.sourceforge.net/project/warzone2100/releases/${pkgver}/${pkgname}-${pkgver}.tar.xz"
+ warzone2100.appdata.xml)
+md5sums=('1a329156387b3acfee56c7bd86fd606b'
+ '103a57b73af180a1ff7301250cbdcf5d')
+
+build() {
+ cd ${pkgname}-${pkgver}
+
+ # Add missing file from the tarball
+ cp ${srcdir}/warzone2100.appdata.xml icons/
+
+ ./configure --prefix=/usr --with-distributor="ArchLinux"
+
+ make
+}
+
+package() {
+ cd ${pkgname}-${pkgver}
+
+ make DESTDIR=${pkgdir} install
+}
Copied: warzone2100/repos/community-staging-x86_64/warzone2100.appdata.xml (from rev 184938, warzone2100/trunk/warzone2100.appdata.xml)
===================================================================
--- community-staging-x86_64/warzone2100.appdata.xml (rev 0)
+++ community-staging-x86_64/warzone2100.appdata.xml 2016-08-03 06:02:54 UTC (rev 184939)
@@ -0,0 +1,23 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<application>
+ <id type="desktop">warzone2100.desktop</id>
+ <metadata_license>CC0-1.0</metadata_license>
+ <license>GPL-2.0+</license>
+ <summary>Real-Time-Strategy War Game</summary>
+ <name>Warzone 2100</name>
+ <description>
+ <p>
+ In Warzone 2100, you command the forces of The Project in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles.
+ </p>
+ <p>
+ The game offers campaign, multi-player, and single-player skirmish modes. An extensive tech tree with over 400 different technologies, combined with the unit design system, allows for a wide variety of possible units and tactics.
+ </p>
+ <p>
+ Warzone 2100 was originally developed as a commercial game by Pumpkin Studios and published in 1999, and was released as open source by them in 2004, for the community to continue working on it.
+ </p>
+ </description>
+ <url type="homepage">https://wz2100.net/</url>
+ <screenshots>
+ <screenshot type="default">https://wz2100.net/static/img/wz2100-CAM_3A50.png</screenshot>
+ </screenshots>
+</application>
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