[arch-commits] Commit in warzone2100/repos (6 files)

Laurent Carlier lcarlier at archlinux.org
Wed Aug 3 06:02:54 UTC 2016


    Date: Wednesday, August 3, 2016 @ 06:02:54
  Author: lcarlier
Revision: 184939

archrelease: copy trunk to community-staging-i686, community-staging-x86_64

Added:
  warzone2100/repos/community-staging-i686/
  warzone2100/repos/community-staging-i686/PKGBUILD
    (from rev 184938, warzone2100/trunk/PKGBUILD)
  warzone2100/repos/community-staging-i686/warzone2100.appdata.xml
    (from rev 184938, warzone2100/trunk/warzone2100.appdata.xml)
  warzone2100/repos/community-staging-x86_64/
  warzone2100/repos/community-staging-x86_64/PKGBUILD
    (from rev 184938, warzone2100/trunk/PKGBUILD)
  warzone2100/repos/community-staging-x86_64/warzone2100.appdata.xml
    (from rev 184938, warzone2100/trunk/warzone2100.appdata.xml)

--------------------------------------------------+
 community-staging-i686/PKGBUILD                  |   34 +++++++++++++++++++++
 community-staging-i686/warzone2100.appdata.xml   |   23 ++++++++++++++
 community-staging-x86_64/PKGBUILD                |   34 +++++++++++++++++++++
 community-staging-x86_64/warzone2100.appdata.xml |   23 ++++++++++++++
 4 files changed, 114 insertions(+)

Copied: warzone2100/repos/community-staging-i686/PKGBUILD (from rev 184938, warzone2100/trunk/PKGBUILD)
===================================================================
--- community-staging-i686/PKGBUILD	                        (rev 0)
+++ community-staging-i686/PKGBUILD	2016-08-03 06:02:54 UTC (rev 184939)
@@ -0,0 +1,34 @@
+# $Id$
+# Maintainer: Vesa Kaihlavirta <vegai at iki.fi>
+# Contributor: Angelo Theodorou <encelo at users.sourceforge.net>
+
+pkgname=warzone2100
+pkgver=3.2.1
+pkgrel=2
+pkgdesc="3D realtime strategy game on a future Earth"
+url="http://wz2100.net/"
+arch=('i686' 'x86_64')
+license=('GPL')
+depends=('sdl2' 'glew' 'fribidi' 'openal' 'libvorbis' 'libtheora' 'physfs' 'ttf-dejavu' 'qt5-script' 'xorg-xrandr')
+makedepends=('gawk' 'flex' 'zip' 'unzip' 'asciidoc' 'mesa')
+source=("http://downloads.sourceforge.net/project/warzone2100/releases/${pkgver}/${pkgname}-${pkgver}.tar.xz"
+        warzone2100.appdata.xml)
+md5sums=('1a329156387b3acfee56c7bd86fd606b'
+         '103a57b73af180a1ff7301250cbdcf5d')
+
+build() {
+  cd ${pkgname}-${pkgver}
+  
+  # Add missing file from the tarball
+  cp ${srcdir}/warzone2100.appdata.xml icons/
+
+  ./configure --prefix=/usr --with-distributor="ArchLinux"
+
+  make
+}
+
+package() {
+  cd ${pkgname}-${pkgver}
+
+  make DESTDIR=${pkgdir} install
+}

Copied: warzone2100/repos/community-staging-i686/warzone2100.appdata.xml (from rev 184938, warzone2100/trunk/warzone2100.appdata.xml)
===================================================================
--- community-staging-i686/warzone2100.appdata.xml	                        (rev 0)
+++ community-staging-i686/warzone2100.appdata.xml	2016-08-03 06:02:54 UTC (rev 184939)
@@ -0,0 +1,23 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<application>
+	<id type="desktop">warzone2100.desktop</id>
+	<metadata_license>CC0-1.0</metadata_license>
+	<license>GPL-2.0+</license>
+	<summary>Real-Time-Strategy War Game</summary>
+	<name>Warzone 2100</name>
+	<description>
+		<p>
+			In Warzone 2100, you command the forces of The Project in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles.
+		</p>
+		<p>
+			The game offers campaign, multi-player, and single-player skirmish modes. An extensive tech tree with over 400 different technologies, combined with the unit design system, allows for a wide variety of possible units and tactics.
+		</p>
+		<p>
+			Warzone 2100 was originally developed as a commercial game by Pumpkin Studios and published in 1999, and was released as open source by them in 2004, for the community to continue working on it.
+		</p>
+	</description>
+	<url type="homepage">https://wz2100.net/</url>
+	<screenshots>
+		<screenshot type="default">https://wz2100.net/static/img/wz2100-CAM_3A50.png</screenshot>
+	</screenshots>
+</application>

Copied: warzone2100/repos/community-staging-x86_64/PKGBUILD (from rev 184938, warzone2100/trunk/PKGBUILD)
===================================================================
--- community-staging-x86_64/PKGBUILD	                        (rev 0)
+++ community-staging-x86_64/PKGBUILD	2016-08-03 06:02:54 UTC (rev 184939)
@@ -0,0 +1,34 @@
+# $Id$
+# Maintainer: Vesa Kaihlavirta <vegai at iki.fi>
+# Contributor: Angelo Theodorou <encelo at users.sourceforge.net>
+
+pkgname=warzone2100
+pkgver=3.2.1
+pkgrel=2
+pkgdesc="3D realtime strategy game on a future Earth"
+url="http://wz2100.net/"
+arch=('i686' 'x86_64')
+license=('GPL')
+depends=('sdl2' 'glew' 'fribidi' 'openal' 'libvorbis' 'libtheora' 'physfs' 'ttf-dejavu' 'qt5-script' 'xorg-xrandr')
+makedepends=('gawk' 'flex' 'zip' 'unzip' 'asciidoc' 'mesa')
+source=("http://downloads.sourceforge.net/project/warzone2100/releases/${pkgver}/${pkgname}-${pkgver}.tar.xz"
+        warzone2100.appdata.xml)
+md5sums=('1a329156387b3acfee56c7bd86fd606b'
+         '103a57b73af180a1ff7301250cbdcf5d')
+
+build() {
+  cd ${pkgname}-${pkgver}
+  
+  # Add missing file from the tarball
+  cp ${srcdir}/warzone2100.appdata.xml icons/
+
+  ./configure --prefix=/usr --with-distributor="ArchLinux"
+
+  make
+}
+
+package() {
+  cd ${pkgname}-${pkgver}
+
+  make DESTDIR=${pkgdir} install
+}

Copied: warzone2100/repos/community-staging-x86_64/warzone2100.appdata.xml (from rev 184938, warzone2100/trunk/warzone2100.appdata.xml)
===================================================================
--- community-staging-x86_64/warzone2100.appdata.xml	                        (rev 0)
+++ community-staging-x86_64/warzone2100.appdata.xml	2016-08-03 06:02:54 UTC (rev 184939)
@@ -0,0 +1,23 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<application>
+	<id type="desktop">warzone2100.desktop</id>
+	<metadata_license>CC0-1.0</metadata_license>
+	<license>GPL-2.0+</license>
+	<summary>Real-Time-Strategy War Game</summary>
+	<name>Warzone 2100</name>
+	<description>
+		<p>
+			In Warzone 2100, you command the forces of The Project in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles.
+		</p>
+		<p>
+			The game offers campaign, multi-player, and single-player skirmish modes. An extensive tech tree with over 400 different technologies, combined with the unit design system, allows for a wide variety of possible units and tactics.
+		</p>
+		<p>
+			Warzone 2100 was originally developed as a commercial game by Pumpkin Studios and published in 1999, and was released as open source by them in 2004, for the community to continue working on it.
+		</p>
+	</description>
+	<url type="homepage">https://wz2100.net/</url>
+	<screenshots>
+		<screenshot type="default">https://wz2100.net/static/img/wz2100-CAM_3A50.png</screenshot>
+	</screenshots>
+</application>



More information about the arch-commits mailing list