[arch-commits] Commit in pcsx2/trunk (PKGBUILD)
Maxime Gauduin
alucryd at archlinux.org
Sun Dec 31 14:02:18 UTC 2017
Date: Sunday, December 31, 2017 @ 14:02:16
Author: alucryd
Revision: 277583
FS#53163: pcsx2 1.4.0-8
Modified:
pcsx2/trunk/PKGBUILD
----------+
PKGBUILD | 68 ++++++++++++++++++++-----------------------------------------
1 file changed, 23 insertions(+), 45 deletions(-)
Modified: PKGBUILD
===================================================================
--- PKGBUILD 2017-12-31 13:45:44 UTC (rev 277582)
+++ PKGBUILD 2017-12-31 14:02:16 UTC (rev 277583)
@@ -5,20 +5,15 @@
pkgname=pcsx2
pkgver=1.4.0
-pkgrel=7
+pkgrel=8
pkgdesc='A Sony PlayStation 2 emulator'
arch=('x86_64')
url='http://www.pcsx2.net'
license=('GPL2' 'GPL3' 'LGPL2.1' 'LGPL3')
-depends_i686=('glew' 'libaio' 'libcanberra' 'libjpeg-turbo' 'nvidia-cg-toolkit'
- 'portaudio' 'sdl2' 'soundtouch' 'wxgtk2')
-depends_x86_64=('lib32-glew' 'lib32-libaio' 'lib32-libcanberra'
- 'lib32-libjpeg-turbo' 'lib32-nvidia-cg-toolkit'
- 'lib32-portaudio' 'lib32-sdl2' 'lib32-soundtouch'
- 'lib32-wxgtk')
-makedepends=('cmake' 'png++')
-makedepends_x86_64=('gcc-multilib')
-options=('!emptydirs')
+depends=('lib32-glew' 'lib32-libaio' 'lib32-libcanberra' 'lib32-libjpeg-turbo'
+ 'lib32-libpulse' 'lib32-nvidia-cg-toolkit' 'lib32-portaudio'
+ 'lib32-sdl2' 'lib32-soundtouch' 'lib32-wxgtk2')
+makedepends=('cmake' 'gcc-multilib' 'png++')
source=("pcsx2-${pkgver}.tar.gz::https://github.com/PCSX2/pcsx2/archive/v${pkgver}.tar.gz"
'pcsx2-gcc6.patch')
sha256sums=('2c8a986e2b6514d7018f6cfd39c4f2a72229b9b4ab06ca6b1d3466dfd9c33005'
@@ -27,54 +22,37 @@
prepare() {
cd pcsx2-${pkgver}
- patch -p1 -i ../pcsx2-gcc6.patch
+ patch -Np1 -i ../pcsx2-gcc6.patch
}
build() {
- cd pcsx2-${pkgver}
-
if [[ -d build ]]; then
rm -rf build
fi
mkdir build && cd build
- if [[ $CARCH == i686 ]]; then
- cmake .. \
- -DCMAKE_BUILD_TYPE='Release' \
- -DCMAKE_INSTALL_PREFIX='/usr' \
- -DCMAKE_LIBRARY_PATH='/usr/lib' \
- -DPLUGIN_DIR='/usr/lib/pcsx2' \
- -DGAMEINDEX_DIR='/usr/share/pcsx2' \
- -DDISABLE_ADVANCE_SIMD='TRUE' \
- -DEXTRA_PLUGINS='TRUE' \
- -DREBUILD_SHADER='TRUE' \
- -DGLSL_API='TRUE' \
- -DPACKAGE_MODE='TRUE' \
- -DXDG_STD='TRUE'
- elif [[ $CARCH == x86_64 ]]; then
- # TODO: Drop wxWidgets_CONFIG_EXECUTABLE once the upstream fix is released
- # https://github.com/PCSX2/pcsx2/issues/1933
- cmake .. \
- -DCMAKE_BUILD_TYPE='Release' \
- -DwxWidgets_CONFIG_EXECUTABLE='/usr/bin/wx-config32' \
- -DCMAKE_TOOLCHAIN_FILE='cmake/linux-compiler-i386-multilib.cmake' \
- -DCMAKE_INSTALL_PREFIX='/usr' \
- -DCMAKE_LIBRARY_PATH='/usr/lib32' \
- -DPLUGIN_DIR='/usr/lib32/pcsx2' \
- -DGAMEINDEX_DIR='/usr/share/pcsx2' \
- -DDISABLE_ADVANCE_SIMD='TRUE' \
- -DEXTRA_PLUGINS='TRUE' \
- -DREBUILD_SHADER='TRUE' \
- -DGLSL_API='TRUE' \
- -DPACKAGE_MODE='TRUE' \
- -DXDG_STD='TRUE'
- fi
+ # TODO: Drop wxWidgets_CONFIG_EXECUTABLE once the upstream fix is released
+ # https://github.com/PCSX2/pcsx2/issues/1933
+ cmake ../pcsx2-${pkgver} \
+ -DCMAKE_BUILD_TYPE='Release' \
+ -DwxWidgets_CONFIG_EXECUTABLE='/usr/bin/wx-config32' \
+ -DCMAKE_TOOLCHAIN_FILE='cmake/linux-compiler-i386-multilib.cmake' \
+ -DCMAKE_INSTALL_PREFIX='/usr' \
+ -DCMAKE_LIBRARY_PATH='/usr/lib32' \
+ -DPLUGIN_DIR='/usr/lib32/pcsx2' \
+ -DGAMEINDEX_DIR='/usr/share/pcsx2' \
+ -DDISABLE_ADVANCE_SIMD='TRUE' \
+ -DEXTRA_PLUGINS='TRUE' \
+ -DREBUILD_SHADER='TRUE' \
+ -DGLSL_API='TRUE' \
+ -DPACKAGE_MODE='TRUE' \
+ -DXDG_STD='TRUE'
make
}
package() {
- cd pcsx2-${pkgver}/build
+ cd build
make DESTDIR="${pkgdir}" install
}
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