[arch-commits] Commit in vbam/repos/community-x86_64 (PKGBUILD PKGBUILD)

Maxime Gauduin alucryd at archlinux.org
Sun Apr 7 07:26:38 UTC 2019


    Date: Sunday, April 7, 2019 @ 07:26:38
  Author: alucryd
Revision: 450160

archrelease: copy trunk to community-x86_64

Added:
  vbam/repos/community-x86_64/PKGBUILD
    (from rev 450159, vbam/trunk/PKGBUILD)
Deleted:
  vbam/repos/community-x86_64/PKGBUILD

----------+
 PKGBUILD |  184 ++++++++++++++++++++++++++++++-------------------------------
 1 file changed, 92 insertions(+), 92 deletions(-)

Deleted: PKGBUILD
===================================================================
--- PKGBUILD	2019-04-07 07:26:29 UTC (rev 450159)
+++ PKGBUILD	2019-04-07 07:26:38 UTC (rev 450160)
@@ -1,92 +0,0 @@
-# Maintainer: Maxime Gauduin <alucryd at archlinux.org>
-# Contributor: Bartłomiej Piotrowski <nospam at bpiotrowski.pl>
-
-pkgbase=vbam
-pkgname=(
-  vbam-sdl
-  vbam-wx
-)
-pkgver=2.1.1
-pkgrel=3
-pkgdesc='Nintendo GameBoy Advance emulator'
-arch=(x86_64)
-url=https://vba-m.com
-license=(GPL2)
-depends=(
-  libgl
-  libpng
-  sdl2
-  sfml
-  zlib
-)
-makedepends=(
-  cmake
-  ffmpeg
-  git
-  libglvnd
-  wxgtk3
-  zip
-)
-source=(git+https://github.com/visualboyadvance-m/visualboyadvance-m.git#tag=v${pkgver})
-sha256sums=(SKIP)
-
-prepare() {
-  for p in sdl wx; do
-    if [[ -d build-$p ]]; then
-      rm -rf build-$p
-    fi
-    mkdir build-$p
-  done
-}
-
-build() {
-  cd build-sdl
-
-  cmake ../visualboyadvance-m \
-    -DCMAKE_BUILD_TYPE=Release \
-    -DCMAKE_INSTALL_PREFIX=/usr \
-    -DCMAKE_SKIP_RPATH=TRUE \
-    -DENABLE_SDL=TRUE \
-    -DENABLE_WX=FALSE \
-    -DENABLE_LINK=TRUE
-  make
-
-  cd ../build-wx
-
-  cmake ../visualboyadvance-m \
-    -DCMAKE_BUILD_TYPE=Release \
-    -DCMAKE_INSTALL_PREFIX=/usr \
-    -DCMAKE_SKIP_RPATH=TRUE \
-    -DENABLE_SDL=FALSE \
-    -DENABLE_WX=TRUE \
-    -DENABLE_FFMPEG=TRUE \
-    -DENABLE_LINK=TRUE \
-    -DwxWidgets_CONFIG_EXECUTABLE=/usr/bin/wx-config-gtk3
-  make
-}
-
-package_vbam-sdl() {
-  backup=(etc/vbam.cfg)
-  conflicts=(vbam-wx)
-
-  make DESTDIR="${pkgdir}" -C build-sdl install
-}
-
-package_vbam-wx() {
-  depends+=(
-    glib2
-    gtk3
-    libavcodec.so
-    libavformat.so
-    libavutil.so
-    libswscale.so
-    openal
-    wxgtk3
-    zip
-  )
-  conflicts=(vbam-sdl)
-
-  make DESTDIR="${pkgdir}" -C build-wx install
-}
-
-# vim: ts=2 sw=2 et:

Copied: vbam/repos/community-x86_64/PKGBUILD (from rev 450159, vbam/trunk/PKGBUILD)
===================================================================
--- PKGBUILD	                        (rev 0)
+++ PKGBUILD	2019-04-07 07:26:38 UTC (rev 450160)
@@ -0,0 +1,92 @@
+# Maintainer: Maxime Gauduin <alucryd at archlinux.org>
+# Contributor: Bartłomiej Piotrowski <nospam at bpiotrowski.pl>
+
+pkgbase=vbam
+pkgname=(
+  vbam-sdl
+  vbam-wx
+)
+pkgver=2.1.2
+pkgrel=1
+pkgdesc='Nintendo GameBoy Advance emulator'
+arch=(x86_64)
+url=https://vba-m.com
+license=(GPL2)
+depends=(
+  libgl
+  libpng
+  sdl2
+  sfml
+  zlib
+)
+makedepends=(
+  cmake
+  ffmpeg
+  git
+  libglvnd
+  wxgtk3
+  zip
+)
+source=(git+https://github.com/visualboyadvance-m/visualboyadvance-m.git#tag=v${pkgver})
+sha256sums=(SKIP)
+
+prepare() {
+  for p in sdl wx; do
+    if [[ -d build-$p ]]; then
+      rm -rf build-$p
+    fi
+    mkdir build-$p
+  done
+}
+
+build() {
+  cd build-sdl
+
+  cmake ../visualboyadvance-m \
+    -DCMAKE_BUILD_TYPE=Release \
+    -DCMAKE_INSTALL_PREFIX=/usr \
+    -DCMAKE_SKIP_RPATH=TRUE \
+    -DENABLE_SDL=TRUE \
+    -DENABLE_WX=FALSE \
+    -DENABLE_LINK=TRUE
+  make
+
+  cd ../build-wx
+
+  cmake ../visualboyadvance-m \
+    -DCMAKE_BUILD_TYPE=Release \
+    -DCMAKE_INSTALL_PREFIX=/usr \
+    -DCMAKE_SKIP_RPATH=TRUE \
+    -DENABLE_SDL=FALSE \
+    -DENABLE_WX=TRUE \
+    -DENABLE_FFMPEG=TRUE \
+    -DENABLE_LINK=TRUE \
+    -DwxWidgets_CONFIG_EXECUTABLE=/usr/bin/wx-config-gtk3
+  make
+}
+
+package_vbam-sdl() {
+  backup=(etc/vbam.cfg)
+  conflicts=(vbam-wx)
+
+  make DESTDIR="${pkgdir}" -C build-sdl install
+}
+
+package_vbam-wx() {
+  depends+=(
+    glib2
+    gtk3
+    libavcodec.so
+    libavformat.so
+    libavutil.so
+    libswscale.so
+    openal
+    wxgtk3
+    zip
+  )
+  conflicts=(vbam-sdl)
+
+  make DESTDIR="${pkgdir}" -C build-wx install
+}
+
+# vim: ts=2 sw=2 et:


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