[arch-commits] Commit in openmw/repos/community-x86_64 (PKGBUILD PKGBUILD)
Sven-Hendrik Haase
svenstaro at gemini.archlinux.org
Thu Oct 14 21:36:52 UTC 2021
Date: Thursday, October 14, 2021 @ 21:36:52
Author: svenstaro
Revision: 1030215
archrelease: copy trunk to community-x86_64
Added:
openmw/repos/community-x86_64/PKGBUILD
(from rev 1030214, openmw/trunk/PKGBUILD)
Deleted:
openmw/repos/community-x86_64/PKGBUILD
----------+
PKGBUILD | 78 ++++++++++++++++++++++++++++++-------------------------------
1 file changed, 39 insertions(+), 39 deletions(-)
Deleted: PKGBUILD
===================================================================
--- PKGBUILD 2021-10-14 21:36:42 UTC (rev 1030214)
+++ PKGBUILD 2021-10-14 21:36:52 UTC (rev 1030215)
@@ -1,39 +0,0 @@
-# Maintainer: Sven-Hendrik Haase <svenstaro at gmail.com>
-# Contributor: Sandy Carter <bwrsandman at gmail.com>
-
-pkgname=openmw
-# Build from git until 0.47.0 stable is out. Sadly openmw releases are very
-# rare these days and backporting takes too much time.
-pkgver=0.47.0rc
-pkgrel=2
-pkgdesc="Open-source engine reimplementation for the role-playing game Morrowind"
-arch=('x86_64')
-url="http://www.openmw.org"
-license=('GPL3' 'MIT' 'custom')
-depends=('openal' 'openscenegraph' 'mygui' 'qt5-base' 'ffmpeg' 'sdl2' 'unshield' 'libxt')
-makedepends=('cmake' 'boost' 'doxygen' 'ninja' 'git')
-source=("git+https://gitlab.com/OpenMW/openmw.git#commit=08f7c73e")
-sha512sums=('SKIP')
-
-build() {
- cd openmw
- # We can't use system bullet because openmw needs a version built with double
- # precision but the one we ship in Arch is built with single precision for
- # performance reasons.
- cmake \
- -DCMAKE_INSTALL_PREFIX=/usr \
- -DCMAKE_BUILD_TYPE=Release \
- -DOPENMW_LTO_BUILD=ON \
- -DDESIRED_QT_VERSION=5 \
- -DOPENMW_USE_SYSTEM_BULLET=OFF \
- -GNinja \
- -Bbuild
- ninja -C build
-}
-
-package() {
- cd openmw
- DESTDIR="$pkgdir" ninja -C build install
-}
-
-# vim: ts=2 sw=2 et:
Copied: openmw/repos/community-x86_64/PKGBUILD (from rev 1030214, openmw/trunk/PKGBUILD)
===================================================================
--- PKGBUILD (rev 0)
+++ PKGBUILD 2021-10-14 21:36:52 UTC (rev 1030215)
@@ -0,0 +1,39 @@
+# Maintainer: Sven-Hendrik Haase <svenstaro at gmail.com>
+# Contributor: Sandy Carter <bwrsandman at gmail.com>
+
+pkgname=openmw
+# Build from git until 0.47.0 stable is out. Sadly openmw releases are very
+# rare these days and backporting takes too much time.
+pkgver=0.47.0rc
+pkgrel=3
+pkgdesc="Open-source engine reimplementation for the role-playing game Morrowind"
+arch=('x86_64')
+url="http://www.openmw.org"
+license=('GPL3' 'MIT' 'custom')
+depends=('openal' 'openscenegraph' 'mygui' 'qt5-base' 'ffmpeg' 'sdl2' 'unshield' 'libxt' 'boost-libs')
+makedepends=('cmake' 'boost' 'doxygen' 'ninja' 'git')
+source=("git+https://gitlab.com/OpenMW/openmw.git#commit=bac679d5")
+sha512sums=('SKIP')
+
+build() {
+ cd openmw
+ # We can't use system bullet because openmw needs a version built with double
+ # precision but the one we ship in Arch is built with single precision for
+ # performance reasons.
+ cmake \
+ -DCMAKE_INSTALL_PREFIX=/usr \
+ -DCMAKE_BUILD_TYPE=Release \
+ -DOPENMW_LTO_BUILD=ON \
+ -DDESIRED_QT_VERSION=5 \
+ -DOPENMW_USE_SYSTEM_BULLET=OFF \
+ -GNinja \
+ -Bbuild
+ ninja -C build
+}
+
+package() {
+ cd openmw
+ DESTDIR="$pkgdir" ninja -C build install
+}
+
+# vim: ts=2 sw=2 et:
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