[arch-dev-public] kernel26 new logo

eliott eliott at cactuswax.net
Mon Jan 14 19:11:08 EST 2008


On 1/14/08, Dan McGee <dpmcgee at gmail.com> wrote:
> On Jan 14, 2008 4:37 PM, Thayer Williams <thayerw at gmail.com> wrote:
> >
> > On Jan 14, 2008  2:48 PM PST, Aaron Griffin <aaronmgriffin at gmail.com> wrote:
> > > On Jan 14, 2008 3:05 PM, Damir Perisa <damir.perisa at solnet.ch> wrote:
> > > > Monday 14 January 2008, Aaron Griffin wrote:
> > > >  | > I brought it up again since we've got the new logo on the site
> > > >  | > now, and people are making noise on the forums to get the kernel
> > > >  | > logo updated. People are just hard to please, heh. :P
> > > >  | >
> > > >  | > Anyway, a decision should be made - either take 'em out, or
> > > >  | > update 'em.
> > > >  |
> > > >  | Well, Thayer has recommended we remove it because the logo loses
> > > >  | most of the effect in the craptacular colors provided by the
> > > >  | initial VGA framebuffer.... me, I'm neutral. I don't reboot enough
> > > >  | for that image to be relevant.
> > > >
> > > > send me the SVG of the logo and i'll try to make a kernel logo that
> > > > tries to resemble the 24bit one. i did so for the last.
> > > >
> > > > the VGA framebuffer has a limited ammoutn of colours, you have to
> > > > dither them to make them look nice.
> > > >
> > > > arend we having also a black/white version that looks fine? and also a
> > > > grey version?
> > >
> > > Does this help? http://www.cinderwick.ca/archer/ I didn't look too
> > > hard. There may be svg on there.
> > >
> > > If not I cc'd Thayer on here 8)
> >
> > If my opinion counts, and if a logo must be used (*grumble*) then I
> > would definitely prefer it to be 100% white. Personally, I don't see a
> > need for graphical icons in the framebuffer, but if they're going to be
> > used, it should be as subtle as possible.
> >
> > All of the new logos are now available at http://www.archlinux.org/art/,
> > including an all-white version.
>
> http://www.archlinux.org/logos/archlinux-official-white.svg
>
> My eyes! The goggles do nothing! I can't see!

How do i shot goggles?




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