[pacman-dev] Contributing BSD patches upstream
Dan McGee
dpmcgee at gmail.com
Thu Oct 7 16:46:45 EDT 2010
On Wed, Oct 6, 2010 at 6:38 AM, Nezmer <me at nezmer.info> wrote:
> On Tue, Oct 05, 2010 at 07:56:53PM -0500, Dan McGee wrote:
>> On Tue, Oct 5, 2010 at 6:03 PM, Dan McGee <dpmcgee at gmail.com> wrote:
>> > Hey,
>> >
>> > I noticed you did some merges and updates on your pacman-bsd branch
>> > today (http://gitorious.org/pacman-bsd/pacman-bsd). Have you thought
>> > about trying to get some of this work into the main branch of code so
>> > you don't have to maintain as much? I know we've already taken in a
>> > few things, like the makepkg colors checking stuff, but it might be
>> > nice to ensure we are as portable as possible out of the box.
>> >
>> > I CC-ed in Allan because a lot of these are touchups to makepkg. I
>> > know we may not seem to move quickly at times, but we do appreciate
>> > patches and contributions from others.
>>
>> My quick review of the differences picked out these things as stuff
>> that should/could be looked at to improve compatibility and
>> correctness:
>>
>> 1. DBPath/CacheDir parsing in scripts/ and contrib/
>> 2. Fix bash regexes: =~ should never have RHS quotes
>> 3. Hardcoded '.tar.gz' in some contrib/ scripts
>> 4. contrib/, use configurable etc/ directory (sysconfdir I believe)
>> 5. bsdtar binary location, don't assume it is on path?
>> 6. Use of seq (not a bash builtin)
>> 7. makepkg: strip binary location hardcoded, perhaps use $STRIP
>> 8. makepkg: mknod vs. mkfifo
>> 9. bash shebang in scripts
>>
>> -Dan
>
> Just saw this. A very good summary.
>
> I'm welling to answer any questions or put together any patch you are
> interested to take.
I'd basically say anything that is in the above list is fair game for
patches. #2 and #3 are pretty low-hanging, non-invasive stuff if you'd
like somewhere to start.
I think I just handled #6 as we only used it in one contrib script;
patch going to the ML. This message is also going to the ML so we can
maybe get some discussion going there.
-Dan
More information about the pacman-dev
mailing list