On Sat, 2010-12-04 at 01:14 +1000, Allan McRae wrote:
On 03/12/10 12:18, K. Piche wrote:
On Mon, 2010-11-29 at 11:36 +1000, Allan McRae wrote:
On 24/11/10 12:56, Allan McRae wrote:
On 23/11/10 11:25, Allan McRae wrote:
Hi,
Can we get some details of what the perl-5.12.2 rebuild list is for? Its description is "Build modules that have binary modules in them" but surely there is binary compatibility between 5.12.1 and 5.12.2... Or have the expected paths for binaries changed again?
Ping Kevin... I see you are doing some rebuilds now!
And again... you might actually get help with the rebuild if we knew why we were rebuilding.
It's just the way it sounds. If a perl module has *.so files it needs to be rebuilt. You'd think there was binary compatibility but the perl/C XS interface seems to always change each release - maybe how external libraries interface to intrinsic data types, dunno.
Wow! They seriously break that on minor bugfix releases? That is amazingly... um... lets go for crappy.
I don't think the binary API breaks but sometimes the XS .so modules don't work with newer perl's. I tested perl-bit-vector with 5.12.2 and it didn't work until I rebuilt it.
But are you sure all these needed rebuilt? I had [staging] enabled in my pacman.conf by accident a while back and installed perl-5.12.2. Admittedly I do not use much perl, but I had no noticeable issue playing games using sdl_perl (e.g. frozen-bubble) which is included on the rebuildlist.
Perhaps not all of them but then I would have to test them all and I'd rather just rebuild. A side benefit of this particular rebuild is that a lot of the the packages didn't have .so's so I was able to switch them to "any". Less to build next time.
There's been a rebuild every release only this is the first time I bothered with an official todo because someone mentioned it last time. Some non-binary modules will need to be rebuilt later due to scriptdir path changes but it's not critical.
Help or not it doesn't matter to me - I'll get to them all eventually.
It is definitely good to have a TODO list this time round. But a message to arch-dev-public and aur-general explaining the rebuild normally gets you a bunch of help and the rebuild done in a matter of days.
It'd be faster if I hadn't bought Fallout: New Vegas too. :)
Allan
-- K. Piche <kpiche@rogers.com>