Thanks. I'll probably make use of these packages in the near future. On 10/8/06, Pierre Schmitz <pierre@archlinux.de> wrote:
Hi all,
some days ago I had to reinstall my Arch, so I decieded to give arch64 a try. It`s working great and I think this will be the future of Arch.
But what I really missed is the ability to run 32bit-apps. I do not understand why the devs do not want this. But as I did not want to discuss about this, I just created some packages which allows me to start 32bit-apps within Arch64 (not using chroot etc.)
To make things very easy I did not set up a crosscompiler etc.. Instead I used the packages from arch32. All libs are installed to /opt/lib32, so it wont mess up your installation.
I set up a repository for testing:
[pierre] Server = http://www.archlinux.de/~pierre/packages/x86_64
I got the following apps running: * Doom3 (this requires: lib32-glibc, lib32-libx11, lib32-libxau, lib32-libxdmcp, lib32-libxext, lib32-nvidia-utils, lib32-alsa-lib) * Enemy-Territory * Unreal Tournament * Google Earth * Opera (I only put it into the repository for demonstrating how it works)
What do you think about this?
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