El jue, 05-06-2008 a las 14:41 -0500, Aaron Griffin escribió:
On Thu, Jun 5, 2008 at 2:38 PM, Jordi Cerdan <jcerdan@tecob.com> wrote:
El jue, 05-06-2008 a las 21:27 +0200, Ronald van Haren escribió:
On Thu, Jun 5, 2008 at 9:12 PM, Alessio Bolognino <themolok.ml@gmail.com> wrote:
On Thu 2008-06-05 20:20, Ronald van Haren wrote:
on a sidenote, I really don't see any point in having these categories. The categories are really not intuitive and don't help searching for a kind of package any easier. Well, it may be just me of course :p
I don't think they are extremely useful, but they don't hurt neither. Someone may think: "Let's see what cool game it's on the AUR" and then look at the "games" category.
Every distro has packages in categories, and I think it does make sense.
package categories are dropped from [core] and [extra] it seems from both the ABS tree and the package browser on www.archlinux.org
Anyways, having package categories does indeed make sense as you described in the case of games, as well as some other sorts of packages. I just think the categories are really bad defined IMHO. For example you need an editor. Most likely the editors are to be found in the following categories: editors, devel, gnome, kde, xfce and maybe even x11 Especially the gnome/kde/xfce categories seem not really needed to me.
P.s. The first time I read your mail I thought you were proposing to drop categories, but probably you were not.
-- Alessio (molok) Bolognino
no if I was proposing something I would have started a new thread. It was just to see what others were thinking about it.
May be categories should be dropped and a tag systems installed, so that a package could belong to multiple tags. As in drpython, the IDE for python, this one could belong to devel and editors at the same time.
Pacman is working towards this. http://bugs.archlinux.org/task/7132
Great!