[arch-general] problem while bridging network

Andrei Thorp garoth at gmail.com
Thu May 14 08:24:20 EDT 2009


Yeah, it'd be sweet if I can figure out a way for my buddy to run Eve.
He said he'd switch to Arch if he could find a way to play this game
on it :D

-AT

On Thu, May 14, 2009 at 7:27 AM, Fredrik Eriksson
<fredrik.eriksson at gigabit.nu> wrote:
>>> You can, with some hacking.  However I have yet to successfully make
>>> this work with a win 7 VM. For XP in virtualbox, the following should
>>> work:
>>>
>>> 1) Set up the VM, ensuing the 3d accel checkbox is checked
>>> 2) Install XP
>>> 3) Install the virtualbox guest additions
>>> 4) Install wined3d into in windows from here:
>>> http://aybabtu.com/rmh/wined3d/
>>>
>>> After that, you should have fully operational opengl and d3d
>>> acceleration in your XP guest machine.  I have used this successfully
>>> with audiosurf, other games may or may not work depending on what
>>> hardware checks they make and what parts of d3d they use.
>>>
>>> NOTE: you should disable mouse integration when playing games under
>>> this.  The integration features mess up the mouse controls rather
>>> badly.
>>> NOTE: When wined3d asks you which parts to install, do NOT check the
>>> first one, for direct2d.  Doing so will break your XP install.
>>> Checking the directx 8, 9 and 10 boxes however are all safe, so far as
>>> I can tell.
>>>
>>>
>>> HTH
>>> -Aren Olson
>>>
>>>
>>> --
>>> "Whoever said sunshine brings happiness has never danced in the rain."
>>> - K. Jackson
>>> Ubuntu Linux - www.ubuntu.com
>>>
>>
>> Huh, this is excellent information, thanks. Probably still slow and
>> regular Wine bugginess, but maybe worth trying. I have a friend at
>> work who's a serious Eve addict. He might find this very interesting
>> also.
>>
>> Cheers :)
>>
>
> I would actually recommend using Cedega if you're too run Eve: Online.
> I've dualboxed the game running nvidia twinview and cedega and it worked
> perfectly on my GT6800.
> I guess it should work fine with Wine also.
>
> I never experienced any bugginess and it wasn't at all slow :)
>
> Best regards
> Fredrik Eriksson
>
>


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