[pacman-dev] How can I upload my translation?

gan lu rhythm.gan at gmail.com
Tue Feb 19 21:46:19 EST 2008


On Feb 20, 2008 7:35 AM, Dan McGee <dpmcgee at gmail.com> wrote:

> 2008/2/19 gan lu <rhythm.gan at gmail.com>:
> > On Feb 19, 2008 11:05 PM, Xavier <shiningxc at gmail.com> wrote:
> > >
> > > On Tue, Feb 19, 2008 at 09:10:01PM +0800, gan lu wrote:
> > > > On Feb 19, 2008 7:30 PM, Xavier <shiningxc at gmail.com> wrote:
> > > > >
> > >
> > > > > Did you fully translate pacman.pot? Do you plan to do libalpm too?
> > > > >
> > > > pacman.pot has been fully translated, libalpm will be the next one.
> > > >
> > >
> > > There were quite a few errors, but all easy to fix (missing headers,
> and
> > > missing trailing newlines).
> > > You can compile the .po file yourself with :
> > > /usr/bin/msgfmt -c --statistics -o zh_CN.gmo zh_CN.po
> > > to check the errors.
> > >
> > > Just in case, I am attaching the updated .po file with the trivial
> changes
> > I
> > > made (you can diff both .po files to check them).
> > Thank you! It's my first time to deal with po file, so I learned.
> >
> > >
> > >
> > >
> > > A little question, is this made on purpose? :
> > > ・・-y,・--refresh・・・・・・・・从服务器下载更新的软件包数据库\n
> > >
> > > You have dots everywhere instead of spaces. I don't even know how to
> type
> > > this character :) I often see them in many editors, to help seeing the
> > spaces,
> > > but it's only done at display, they are usually not written in the
> text
> > > itself.
> > Yeah, I am a little bit wondered too, I use gtranslator to make job
> easier,
> > but look like it will do that weired things when copying and pasting. I
> will
> > keep an eye on it the next time.
> >
> > >
> > >
> > > Finally, how much time do you need for translating libalpm?
> > It started, I guess two or three days, I will try to finish it before
> this
> > weekend.
> >
> > >
> > >
> > > We originally wanted to release 3.1.2 this week-end, but there was no
> > hurry,
> > > so we delayed it a bit for russian and polish translations, which are
> now
> > 100%
> > > complete.
>
> I think we are going to release 3.1.2 later tonight, but your
> translation will make it into 3.1.3 which we can release for your
> translation and any further bugs we may come across.

Great! So I can re-check my translation. Thanks for your nice work.

>
> We already know of a few such bugs with regards to character display
> over multiple columns due to your patch, so we can work hard to
> eliminate these bugs and then push another release.
>
> -Dan
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