[aur-general] Replacing nexuiz with xonotic
dieter at plaetinck.be
Fri Oct 21 12:04:42 EDT 2011
On Fri, 21 Oct 2011 17:43:57 +0200
Pierre Schmitz <pierre at archlinux.de> wrote:
> Am 21.10.2011 15:57, schrieb Sergej Pupykin:
> > At Fri, 21 Oct 2011 10:43:12 -0300,
> > Ángel Velásquez <angvp at archlinux.org> wrote:
> >> And.. Sergej, please try to focus on the problem that brings
> >> having huge packages and add the fact if those huge packages won't
> >> be demanded it will be a waste of space + mirror bandwidth.
> > Is it really problem? I have no info about disk space and
> > bandwitdth problems.
> > If yes, we should define what does "huge" means. And should we apply
> > "huge" criteria only to games?
> Resources are always limited. There are disk space constraints on
> sigurd (which holds the AUR and community repo). You may add about 5
> to 10GB packages here. And don't forget that you also have to host the
> sources for e.g. GPL packages. Bandwidth for our main server is also
> very limited. But if those big packages don't get updated to often
> this is acceptable.
> Let's also not forget about our mirrors who will have to handle the
> increasing needs for disk space and especially bandwidth and traffic.
> Especially for those countries where these resources are not cheap.
> E.g. we were told that mirrors in South Amercia dropped Arch for these
> Long story short: I would ask the TUs to use their resources more
> responsible. Of course we can talk about increasing disk space etc. if
> really needed but this wont help for long if everybody thinks there
> were no limitations. Maybe it would be wise to decide on an upper
> bound for the community repo size and to operate within this
> But this should be handled within the TU group; I just wanted to make
> aware of a potential problem.
A mirror is not obliged to mirror all our repositories, right?
I would not cripple our package set because some mirrors can't deal with it.
Rather: package all games you want to package, mirrors can decide not to mirror the community repo if they don't like it.
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